Greetings.
On Sat, 07 Sep 2013 11:56:02 +0200 David Dufberg Tøttrup
wrote:
> Hi!
>
> I don't have button 2 (and emulate 3 button mouse sucks). With this patch
> you can open a new window if you hold MODKEY and click the link. Apply if
> it makes sense.
Thanks, it’s been applied. If you w
Greetings.
On Sat, 07 Sep 2013 12:42:05 +0200 "Eon S. Jeon" wrote:
> Hello.
>
> I finally decided to submit my work. I've tested this for a while, and
> concluded that this is, at least, stable enough for daily use.
>
> I tested the following cases: general output, vim, node (Node.js, no
> wide
Hi
On Sat, Sep 07, 2013 at 12:42:05PM +0200, Christoph Lohmann wrote:
> Greetings.
>
> On Sat, 07 Sep 2013 12:42:05 +0200 "Eon S. Jeon" wrote:
> > Hello.
> >
> > I finally decided to submit my work. I've tested this for a while, and
> > concluded that this is, at least, stable enough for daily
After pull the patch I have problems with graphical characters (for example
lines and arrows in mutt). is there someone which could test it?
--
Roberto E. Vargas Caballero
k...@shike2.com
http://www.shike2.com
On Sat, Sep 07, 2013 at 06:26:44PM +0200, Roberto E. Vargas Caballero wrote:
>
> After pull the patch I have problems with graphical characters (for example
> lines and arrows in mutt). is there someone which could test it?
I use mutt with the patch and lines and arrows are displayed fine. Could
On Sat, Sep 07, 2013 at 06:26:44PM +0200, Roberto E. Vargas Caballero wrote:
> After pull the patch I have problems with graphical characters (for example
> lines and arrows in mutt). is there someone which could test it?
What problems exactly? There were some minor cosmetic problems before
the pa