> Implement crossed-out text with an XftDrawRect call, similar to how
> underline is implemented. The line is drawn at 2/3 of the font ascent,
> which seems to work nicely in practice.
Ok, I understand know what you mean with struck attribute. I was thinking
in something very different
Render struck-out attribute
Implement crossed-out text with an XftDrawRect call, similar to how
underline is implemented. The line is drawn at 2/3 of the font ascent,
which seems to work nicely in practice.
cheers
aes
Render struck-out attribute
Implement crossed-out text with an XftDrawRect call, similar to how
underline is implemented. The line is drawn at 2/3 of the font ascent,
which seems to work nicely in practice.
cheers
aes
From e45994272eb3043ce9a75d4c8dd3d11c8d76472c Mon Sep 17 00:00