On Wed, May 19, 2010 at 5:15 PM, pancake wrote:
> i dont see the point of having:
> char *moo(){
> char *foo;
> foo = strdup("bar");
> return foo;
> }
>
> when you can have:
>
> char *moo() {
> return strdup ("bar");
> }
Tail recursion indeed looks elegant, but doesn't check for NULL, so
you
On 05/19/2010 04:47 PM, Troels Henriksen wrote:
Elmo Todurov writes:
* less mallocs, less copying strings around (no noticeable change in
I really think this MAX_PATH thing is a bad idea. You can argue that a
system with paths that deep is broken, but I think a suckless program
should be
Okay, here's the new version.
Changes:
* no root check
* -f instead of --force
* less mallocs, less copying strings around (no noticeable change in
speed, though)
* die()
Elmo Todurov
/*
* dmenu_path
* This program dumps all executables in $PATH to stdout.
* It uses the file
On 05/19/2010 04:23 PM, Connor Lane Smith wrote:
On 19/05/2010, Elmo Todurov wrote:
7) I would change --force flag check to be just '-f'
8) why do you check for root?
Why do you use dmenu_path as root? I can't see any use cases for this.
"UNIX was not designed to stop
On 05/19/2010 02:24 PM, pancake wrote:
1)
In unix there's a MAXPATH variable.. in fact GNU does not have this limit,
but in unix is 4096 and in plan9 256 (afaik)
Actually, PATH_MAX.
the thing is that keeping a clean system you shouldn't have paths that big.
agreed
So you can define a sing
On 05/19/2010 03:23 PM, Connor Lane Smith wrote:
I find it extremely confusing to read - but maybe I'm just not used to
the style.
Well, that's the style I'm used to. I tried to find the style
guidelines, but the only thing I found is
http://suckless.org/devel/style_guide
which is pretty thor
On 05/19/2010 02:40 PM, Anselm R Garbe wrote:
On 19 May 2010 12:24, pancake wrote:
10)
put ".dmenu_cache" path as define on top of C file. so you can change it easily.
Nah, change the semantic slightly and pass the cache path in as
argument instead.
Actually, originally I did this, but then
On 05/19/2010 01:32 PM, pancake wrote:
i would probably even improve the heap usage of this .c, but it's
better solution than the shellscript one IMHO.
How?
Elmo Todurov
topic.
Elmo Todurov
think I've ever tried parallelising a shell script.
Sounds plausible. I'll try it when I get time.
Elmo Todurov
On 05/19/2010 12:42 PM, Anselm R Garbe wrote:
I think the existing shell script based dmenu caching is
already quite fast (assumed the cache exists)
The reason I wrote this is occasional lag when executing dmenu. I'm not
sure I've fixed the problem, though (= Consider it an exercise in
practi
Hi there.
I rewrote dmenu_path in C. It's an order of magnitude faster than the
shell script on cache misses and around 2 times faster on cache hits.
I'm attaching the code to this mail. I'd be glad to see it included in
dmenu.
Elmo Todurov
/*
* dmenu_path
* This pr
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