Re: [dev] [surf] Application renders unresponsive after first keystrokes

2022-10-09 Thread Andy Gozas
On 2022-10-09 04:40 PM, Petr Vaněk wrote: Hi, On Sun, Oct 09, 2022 at 06:12:56PM +0200, Chris Weber wrote: Surf is my browser for 6 month (/wo any issue ) and last week the above issue arose. When I navigate to any website (js heavy or html only) and begin to interact with the website via keyb

Re: [dev] [surf] Application renders unresponsive after first keystrokes

2022-10-09 Thread Petr Vaněk
Hi, On Sun, Oct 09, 2022 at 06:12:56PM +0200, Chris Weber wrote: > Surf is my browser for 6 month (/wo any issue ) and last week the above > issue arose. > When I navigate to any website (js heavy or html only) and begin to > interact with the website via keyboard, the website content renders > un

[dev] [surf] Application renders unresponsive after first keystrokes

2022-10-09 Thread Chris Weber
Hi all, Surf is my browser for 6 month (/wo any issue ) and last week the above issue arose. When I navigate to any website (js heavy or html only) and begin to interact with the website via keyboard, the website content renders unresponsive from 5-20s. After rendering responsive again, it will s

Re: [dev] macOS tester needed for libgrapheme

2022-10-09 Thread Laslo Hunhold
On Sun, 9 Oct 2022 11:24:43 +0300 Anton Konyahin wrote: Dear Anton, > I have macOS 12.6 (Monterey) on MacBook. All unit test passed, > instalation succesful. I have only warning about -s option: > > ld: warning: option -s is obsolete and being ignored > > Example from site compiled and ru

Re: [dev] macOS tester needed for libgrapheme

2022-10-09 Thread Laslo Hunhold
On Sun, 9 Oct 2022 09:57:49 +0200 simon wrote: Dear Simon, > Following the instructions worked for me on macOS 12.6. > > ls /usr/local/lib/libgrapheme* gives the following: > /usr/local/lib/libgrapheme.2.dylib /usr/local/lib/libgrapheme.a > > The example compiled successfully and the output is

Re: [dev] macOS tester needed for libgrapheme

2022-10-09 Thread Anton Konyahin
On 09/10, Laslo Hunhold wrote: Hello fellow hackers, does anyone have access to a machine running the latest macOS to test if the library installation for libgrapheme works properly? It wouldn't take much time and amount to the following steps: 1. Clone libgrapheme via g

Re: [dev] macOS tester needed for libgrapheme

2022-10-09 Thread simon
On 22/10/09 03:03AM, Laslo Hunhold wrote: > Hello fellow hackers, > > does anyone have access to a machine running the latest macOS to test > if the library installation for libgrapheme works properly? It wouldn't > take much time and amount to the following steps: > > 1. Clone libgrapheme