FYI you can no longer change LVGL version from Kconfig AFAIK, but you can force
the use of any version you want by checking out the version you want from the
LVGL repo but have to do a manual copy of the LVGL K config into the NuttX Apps
LVGL Kconfig. It’s a bit messy but works!
> On 5 Oct 202
@Tim and Tomek
My bad ! We are using 9.1.0 for 12.7.0 release
I was looking on an older branch . A simple PR will fix it after LVGL is
release
Best regards
Alin
On Sat, Oct 5, 2024 at 10:52 AM Tim Hardisty
wrote:
> 12.7 should be using LVGL 9.1. 9.1 has a specific frame buffer problem
> fixed
We have been trying to get more developers to test and vote the releases to
be able to catch bugs
the voting period is 72 hours usually scheduled over the weekend to give us
time to build and test
after each rejected RC due to errors we create a new RC and restart the
testing and voting process
t
12.7 should be using LVGL 9.1. 9.1 has a specific frame buffer problem fixed in
9.2.
I have a custom SAMA5D2 board with an LCD running NuttX master and LVGL 9.2 and
I will try the RC on Monday.
> On 5 Oct 2024, at 10:33, Alin Jerpelea wrote:
>
> Hi Tomek,
> Thanks for testing and providing f
-1 from me.
Too many things seem broken.
Since the last release there have been a lot of critical changes that are
most likely not very well tested.
It would be nice to have more community involvement in testing this
release.
For my part, I'll spend the next few days testing on the hardware I hav
Hi Tomek,
Thanks for testing and providing feedback.
1. There are memory leak problems reported
This is something that we should test on more boards
2. There are LVGL screen problems reported.
NuttX 12.7 uses LVGL 8.3.3 by default but this can be changed in the menu
config LVGL_VERSION
string "L