On Sat, Aug 26, 2023, 20:18 Tim Hardisty wrote:
> This is, I'm sure, more a generic POSIX question than NuttX-specific but I
> am still not that familiar with either!
>
> When I wrote the SAMA5D2 ClassD audio driver I followed the methods
> appropriate for using "apb" so it works well with nxplay
But I want to play simple audio tones, from a sine look-up table, and
filling a buffer and enqueuing it seems over the top.
If you just want to plane simple audio tones, maybe something
drivers/audio/tone.c is what you need? That is a character driver with
a custom tone interface.
On 8/26/2023 12:18 PM, Tim Hardisty wrote:
This is, I'm sure, more a generic POSIX question than NuttX-specific but I am
still not that familiar with either!
When I wrote the SAMA5D2 ClassD audio driver I followed the methods appropriate for using
"apb" so it works well with nxplayer (for ex
This is, I'm sure, more a generic POSIX question than NuttX-specific but I am
still not that familiar with either!
When I wrote the SAMA5D2 ClassD audio driver I followed the methods appropriate
for using "apb" so it works well with nxplayer (for example).
But I want to play simple audio tones,