Thanks Rémi,
The description for the enhancements to switch currently in the release
notes is very much a placeholder. It is quite old, in fact from memory it
was carried over from the Groovy 4 release notes where it was removed when
we drew the line for Groovy 4 functionality. If it makes the cut
Hello,
reading the proposed enhancements for Groovy 5.0
I've several remarks,
the proposed destructuring syntax is ambiguous
switch(point3D) {
case (a, b, c) -> ...
}
It's not clear if a, b and c are existing local variables (declared above) or
fresh new bindings.
Choosing fresh new varia