RE: VRule and HRule

2013-02-27 Thread Kessler CTR Mark J
e to have a complete spark component set even if it's not much different from the MX versions. -Mark -Original Message- From: Alex Harui [mailto:aha...@adobe.com] Sent: Wednesday, February 27, 2013 2:30 PM To: dev@flex.apache.org Subject: Re: VRule and HRule On 2/27/13 10:52 A

Re: VRule and HRule

2013-02-27 Thread Cosma Colanicchia
Personally, I don't think that providing any possible aggregations/specializations of existing components would be an improvement for the framework. However, the framework provide a BorderContainer component that does a similar thing (except for the fact that it is also a container): provide style

RE: VRule and HRule

2013-02-27 Thread Kessler CTR Mark J
, February 27, 2013 1:53 PM To: dev@flex.apache.org Subject: Re: VRule and HRule So you think there should be a separate H/VRule and H/VRuleSkin? Is it really necessary to have it fully skinnable? I was just thinking of allowing to specify an alternate stroke (for gradients, etc) and allow all the

Re: VRule and HRule

2013-02-27 Thread Alex Harui
On 2/27/13 10:52 AM, "Harbs" wrote: > So you think there should be a separate H/VRule and H/VRuleSkin? Not really, I was just pointing out the Spark-thinking. That would be so heavy, it really wouldn't be practical, but it sure would be powerful. > > Is it really necessary to have it fully s

Re: VRule and HRule

2013-02-27 Thread Harbs
So you think there should be a separate H/VRule and H/VRuleSkin? Is it really necessary to have it fully skinnable? I was just thinking of allowing to specify an alternate stroke (for gradients, etc) and allow all the standard filters, etc. By default it would have a solid stroke, and you'd jus

Re: VRule and HRule

2013-02-27 Thread Alex Harui
Yep, but the Spark philosophy might lean away from such "intelligence" and styles and head towards skinning. On 2/27/13 8:56 AM, "Kessler CTR Mark J" wrote: > Here is a link to the HRule and VRule. While these are the MX versions, they > do have a good picture that shows what it can do under t

RE: VRule and HRule

2013-02-27 Thread Kessler CTR Mark J
Here is a link to the HRule and VRule. While these are the MX versions, they do have a good picture that shows what it can do under the sections "Sizing HRule and VRule controls" http://help.adobe.com/en_US/flex/using/WS2db454920e96a9e51e63e3d11c0bf69084-7d96.html -Mark

Re: VRule and HRule

2013-02-27 Thread Alex Harui
On 2/27/13 8:01 AM, "Michael A. Labriola" wrote: >> Graphic primitives are more lightweight. Right? > >> Line is not really a replacement for HRule and VRule, because you need to add >> stroke every time you add one. That's at least four lines of mxml to one for >> HRule and VRule. > > There

Re: VRule and HRule

2013-02-27 Thread Justin Mclean
Hi, > My way of thinking is that Flex is about making these things easy so that you > don't need to add these custom classes to every project… :-) Post the code and lets have a look. Thanks, Justin

Re: VRule and HRule

2013-02-27 Thread Harbs
Of course. (That's what I already did…) My way of thinking is that Flex is about making these things easy so that you don't need to add these custom classes to every project… :-) On Feb 27, 2013, at 6:01 PM, Michael A. Labriola wrote: >> Graphic primitives are more lightweight. Right? > >> Lin

RE: VRule and HRule

2013-02-27 Thread Michael A. Labriola
>Graphic primitives are more lightweight. Right? >Line is not really a replacement for HRule and VRule, because you need to add >stroke every time you add one. That's at least four lines of mxml to one for >HRule and VRule. There is nothing wrong with making it a line, and then simply wrapping

Re: VRule and HRule

2013-02-27 Thread Harbs
Graphic primitives are more lightweight. Right? Line is not really a replacement for HRule and VRule, because you need to add stroke every time you add one. That's at least four lines of mxml to one for HRule and VRule. I think I'll work on this. It should be pretty easy… On Feb 26, 2013, at 1

RE: VRule and HRule

2013-02-27 Thread Kessler CTR Mark J
: dev@flex.apache.org Subject: Re: VRule and HRule On 2/26/13 11:11 AM, "Harbs" wrote: > While going through the mx components I'm trying to remove, I'm looking into > HRule and VRule. > > For my purposes it's simple enough to just draw some lines, but I fig

Re: VRule and HRule

2013-02-26 Thread Alex Harui
On 2/26/13 11:11 AM, "Harbs" wrote: > While going through the mx components I'm trying to remove, I'm looking into > HRule and VRule. > > For my purposes it's simple enough to just draw some lines, but I figured I'd > look into what's necessary to create Spark versions. > > Looking at the HR

Re: VRule and HRule

2013-02-26 Thread Jonathan Campos
On Tue, Feb 26, 2013 at 1:19 PM, Om wrote: > I just tried adding a VRule to my code and I was prompted by FB to use > spark.primitives.Line instead. Have you taken a look at it yet? > Agreed. I think most people just think "oh that is a line" and don't worry about it. I know that some people ar

Re: VRule and HRule

2013-02-26 Thread Om
On Tue, Feb 26, 2013 at 11:11 AM, Harbs wrote: > While going through the mx components I'm trying to remove, I'm looking > into HRule and VRule. > > For my purposes it's simple enough to just draw some lines, but I figured > I'd look into what's necessary to create Spark versions. > > Looking at