I’m not complaining about the output. I think the work you guys have done with
the compiler is superb. :-)
However, I do think we should strive to get the output as minified as possible
and there’s probably some strategies which we can employ to get the output more
compact.
I’m not totally cle
Yes. It helped a lot!
I feel kind of dumb…
I was ignoring a runtime error that I thought did not matter. It seems I had a
static constant value which relied on a class which was not yet loaded. I made
it an instance const instead, and the error went away.
The app now loads when minified. What
On 7/19/16, 1:31 PM, "Harbs" wrote:
>I was not getting any errors, but I was getting a lot of warnings.
>
>I eliminated virtually all the warnings in my code with the exception of
>two "WARNING - unreachable code” errors. Eliminating the first one causes
>a Falcon compiler error, and the second
I was not getting any errors, but I was getting a lot of warnings.
I eliminated virtually all the warnings in my code with the exception of two
"WARNING - unreachable code” errors. Eliminating the first one causes a Falcon
compiler error, and the second appears to be a bug in the Closure compile
On 7/19/16, 4:19 AM, "Harbs" wrote:
>I finally got my app to compile a release version by eliminating my
>circular dependencies. So far so good.
>
>FYI, I fixed this by doing two things: 1. I added a className property
>and instead of doing if(this is Sub), I’m using if(this.className ==
>“Sub”
I finally got my app to compile a release version by eliminating my circular
dependencies. So far so good.
FYI, I fixed this by doing two things: 1. I added a className property and
instead of doing if(this is Sub), I’m using if(this.className == “Sub”). 2. I
enabled -js-output-optimization=ski