So, found the problem, actually was on the library that encode images, took
so much time to render and break the app.
the built-in encoding is a safer.
Igor Costa
www.igorcosta.com
www.igorcosta.org
On Wed, Sep 11, 2013 at 8:09 PM, Igor Costa wrote:
> Thanks, Om
Thanks, Om, Sugan, Randy for feedback.
Turns out that I still have the problem, I will see the log on Flash
Builder generating.
The RTE is expected, forced to see if does reproduce on yours side.
I need to investigate further.
Igor Costa
www.igorcosta.com
www.igorco
On Wed, Sep 11, 2013 at 1:34 PM, Igor Costa wrote:
> Hey there Randy.
>
> Thanks for feedback, I really appreciate, but let me ask you did you use
> the latest 4.10 SDK and AIR 3.8 on FB 4.7? If so, can you test the package
> that I sent?
>
>
Tested with 4.10 SDK with AIR 3.8 on FB 4.7. The app
Oops Igor... no I didn't. Should know you are much more on the edge than I
am at the moment :) I would like to try that out but I can't promise to
come back quickly.
I used FP 4.7 with AIR 3.6 and with 4.6 SDK ...
- Randy
On Wed, Sep 11, 2013 at 2:34 PM, Igor Costa wrote:
> Hey there Randy.
an Naicker
-Original Message-
From: omup...@gmail.com [mailto:omup...@gmail.com] On Behalf Of OmPrakash
Muppirala
Sent: 11 September 2013 10:48 PM
To: dev@flex.apache.org
Subject: Re: Flex 4.10 with Adobe AIR 3.8 not working smooth
On Wed, Sep 11, 2013 at 1:34 PM, Igor Costa wrote:
> He
Hi there guys
Just a rumble question, does you guys tried to compile a simple Flex AIR
app using BitmapData with latest SDK release with Flash Builder 4.7?
Turns out that very strange behavior that apps when launches will take few
seconds and freezes and unload the Main swf file.
I need help fro
Hey there Randy.
Thanks for feedback, I really appreciate, but let me ask you did you use
the latest 4.10 SDK and AIR 3.8 on FB 4.7? If so, can you test the package
that I sent?
Best Regards
Igor Costa
www.igorcosta.com
www.igorcosta.org
On Wed, Sep 11, 2013 at 5:
Igor,
For this app https://itunes.apple.com/ca/app/jolifoto/id574204502 I used 4.7
and Starling/Feathers and working with BitmapData was ok. I hope that helps ...
sorry if I answered the wrong answer.
- Randy
On 2013-09-11, at 1:49 PM, Igor Costa wrote:
> Hi there guys
>
> Just a rumble que