Hi,
> We are ready to do everything at our side and introduce a secret option in
> IntelliJ IDEA that would enable Falcon usage. Can I get Falcon binaries
> somewhere or I have to build it myself?
There no official release (yet) so you'll need to build yourself.
Falcon source code is here:
htt
On 14.02.2013 21:49, Alex Harui wrote:
OK, so it sounds like you currently just launch MXMLC and COMPC. That should
make it relatively easy to call Falcon's MXMLC and COMPC, depending on how you
get the error list. Falcon's MXMLC and COMPC classes are in a different package
than flex2.tools, b
> -Original Message-
> From: Alexander Doroshko [mailto:alexander.doros...@jetbrains.com]
> Sent: Wednesday, February 13, 2013 11:28 PM
> To: dev@flex.apache.org
> Subject: Re: [OT] [FALCON] Falcon and IDE/FB integration
>
> On 13.02.2013 21:39, Alex Harui wrote:
>
On 13.02.2013 21:39, Alex Harui wrote:
How does IntelliJ call the current MXMLC compiler? I'm looking at how
FlashBuilder calls MXMLC now and it is pretty complex.
There are 3 modes:
1. If 'Prefer ActionScript Compiler 2.0 for pure AS build
configurations' option is enabled then a new OS proc
On 2/8/13 3:23 AM, "Alexander Doroshko"
wrote:
> Greetings from JetBrains!
>
> Yes, we are looking forward to Falcon to fully replace legacy
> mxmlc/compc compiler!
> I don't think we'll use it for code highlighting/analysis because
> IntelliJ IDEA platform is based on its own AST parsing mec
Hi Alexander,
Glad you know you are interested. We look forward to working with you in
the future. I think Falcon needs more MXML work before it is truly ready
for IDE integration, but if you have engineers who want to help work on MXML
in Falcon we could use all the help we can get.
-Alex
O
Greetings from JetBrains!
Yes, we are looking forward to Falcon to fully replace legacy
mxmlc/compc compiler!
I don't think we'll use it for code highlighting/analysis because
IntelliJ IDEA platform is based on its own AST parsing mechanism. And
looks like IntelliJ IDEA already has all feature
>I think the main goal for Falcon is simply to get it to a level where it can
>replace MXMLC/COMPC on the command-line. Right now, no IDE vendor seems to be
>asking us if they can integrate Falcon.
I bet if we discussed it with JetBrains, they would be game.
Mike
I think the main goal for Falcon is simply to get it to a level where it can
replace MXMLC/COMPC on the command-line. Right now, no IDE vendor seems to
be asking us if they can integrate Falcon.
On 2/6/13 9:06 AM, "Cosma Colanicchia" wrote:
> Actually, I see that FB currently supports:
> - the
Actually, I see that FB currently supports:
- the legacy MXMLC/COMPC (using Adobe Flex SDKs up to 4.6, and Apache Flex
SDKs thanks to the installer)
- the bundled ASC 2.0 for pure ActionScript projects (but it seems
"hardcoded" in FB)
As legacy MXMLC/COMPC in Apache Flex are put in "maintenance mo
On 2/6/13 6:20 AM, "Nicholas Kwiatkowski" wrote:
> At this point, it only supports the legacy compiler (that was the only one
> available to Adobe when Flash Builder was being developed. In fact, the
> legacy mxml compiler is still the only production one we have available.
>
> Adobe has not
At this point, it only supports the legacy compiler (that was the only one
available to Adobe when Flash Builder was being developed. In fact, the
legacy mxml compiler is still the only production one we have available.
Adobe has not committed to using the new compiler in future releases of
Flash
Thanks for the hint, nice to know.
However, if and when Falcon will be fully able to compile MXML, how will FB
support Apache Flex SDK if it had to bake-in the support for the Adobe's
own ASC 2.0 compiler in this way?
Or, maybe, FB will only supports "legacy" MXML compiler when using Apache
Flex?
FB4.7 uses ASC2 by default for pure AS projects but it can be altered by
tweaking config files.
In .actionScriptProperties file for project, find useFlashSDK="true" and
change to "false".
On 06/02/2013 12:17, Cosma Colanicchia wrote:
Probably OT, but I just read that in FB 4.7 you cannot c
Probably OT, but I just read that in FB 4.7 you cannot choose the FDK to
use for pure ActionScript projects (never tried myself yet).
Does this means that Flash Builder is somewhat hardcoded to work only with
the shipped ASC 2.0 SDK? If so, I was thinking about implications of this
when MXML suppo
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