Yeah I guess I should have looked closer;
Unable to parse
C:\Users\Teoti\Documents\ApacheFlex\git\flex-asjs\frameworks\as\basic-manifest.xml
Unable to parse
C:\Users\Teoti\Documents\ApacheFlex\git\flex-asjs\frameworks\as\basic-manifest.xml
Unable to parse
C:\Users\Teoti\Documents\ApacheFlex\git\fl
On 1/14/16, 12:17 PM, "Michael Schmalle" wrote:
>I just did a super clean on compiler, compiler.jx and compiler.jx.tests
>then a build and I have 14 failing unit tests out of 1250.
>
>Do these tests use asjs repo for anything?
I thought I had set up the default Ant target to not require any ot
I just did a super clean on compiler, compiler.jx and compiler.jx.tests
then a build and I have 14 failing unit tests out of 1250.
Do these tests use asjs repo for anything?
Mike
I know that the chart examples here
http://help.adobe.com/en_US/flex/using/WS2db454920e96a9e51e63e3d11c0bf6568f-7ffe.html
tries to access a now non-existent adobe webserver. I have managed to grab
all those data files here:
http://bigosmallm.github.io/flex/chartexamples/budget.xml
http://bigosmal
Also, if you have not already seen it, ModestMaps has a pretty cool AS3
implementation.
https://github.com/migurski/modestmaps-as3
I have used it for desktop, web and iOS apps. You can draw markers,
polygons etc. just like you would on google maps.
If you dont have a lot of success figuring out
Cool. I see the UK map rendering fine.
The next step is to figure out why the co-ordinates are not rendering. The
key is to get the correct projection. I am pretty sure GeoJSON
co-ordinates are in Mercator projection.
Here is a nice article that seems to be solving a similar problem. See if
t
Hi,
I spend the last few days creating a proof-of-concept that FlexJS and the
Falcon compiler can support limited "live" editing of MXML. I've never
used Design View in FB, but when tweaking the UI for Flex apps, I often
find myself in a cycle of: edit some values in the mxml, save it, reload
th
Most of the written content for "Flex in a Week" was donated to Apache
Flex. The plan has been to tweak the examples to use different backend
services. The person working on it might need help. Any volunteers?
-Alex
On 1/14/16, 7:23 AM, "Jeffrey May" wrote:
>Hello,
>
>I am writing at the req
This more than amazing.. this opens doors.. a lot of them..
2016-01-14 11:58 GMT+00:00 Deepak MS :
> WOw! Fantastic.!!!
> puyodot was awesome to play around...
>
> On Thu, Jan 14, 2016 at 4:48 PM, lizhi wrote:
>
> > sprite flexjs support the full mouse api of flash now.
> >
> >
> http://matrix3d
On 1/14/16, 4:49 AM, "lizhi" wrote:
>https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/
>isPointInPath
>
>boolean ctx.isPointInPath(x, y);
>boolean ctx.isPointInPath(x, y, fillRule);
>
>boolean ctx.isPointInPath(path, x, y);
>boolean ctx.isPointInPath(path, x, y, fillRule
Hello,
I am writing at the request of Twitter handle @ApacheFlex regarding the
"Flex in a Week Training" series, which I am currently participating in.
Many of the exercises require the trainee to make http service calls to a
server that was hosted by adobe but is no longer online (
http://www.ad
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/isPointInPath
boolean ctx.isPointInPath(x, y);
boolean ctx.isPointInPath(x, y, fillRule);
boolean ctx.isPointInPath(path, x, y);
boolean ctx.isPointInPath(path, x, y, fillRule);
where is the 3,4line?
--
View this messag
WOw! Fantastic.!!!
puyodot was awesome to play around...
On Thu, Jan 14, 2016 at 4:48 PM, lizhi wrote:
> sprite flexjs support the full mouse api of flash now.
>
> http://matrix3d.github.io/assets/html5/flexjsstage3d/bin/js-release/#test_mouse
>
>
>
> --
> View this message in context:
> http://
sprite flexjs support the full mouse api of flash now.
http://matrix3d.github.io/assets/html5/flexjsstage3d/bin/js-release/#test_mouse
--
View this message in context:
http://apache-flex-development.247.n4.nabble.com/sprite-flexjs-support-the-full-mouse-api-of-flash-now-tp51271.html
Sent fr
14 matches
Mail list logo