Hi,
I worked a lot and I'm still working with Flash/Flex Air and I like it a lot.
Nevertheless, last year I had to explore the HTML5 side, seeing that more and
more possibilities were offered to get a rich user experience as Flash can.
While my investigations in this foreign world, I kept my att
Hi,
No worries, Adobe is still very involve in Adobe AIR even Flash Player, there
are tons of games especially 3D games are still heavily rely on it, these games
are not easily can be replaced by HTML5, Flash Player will be there always for
it, Flex web apps can just ride on the same boat and s
I was proposing to set a default per queue, but allowing a fine controlled
per-message override.
Chris
-Ursprüngliche Nachricht-
Von: Alex Harui [mailto:aha...@adobe.com]
Gesendet: Sonntag, 26. Juli 2015 17:32
An: dev@flex.apache.org
Betreff: Re: Changes to BlazeDS addressing memory c
This is totally outside my area of expertise but just so I’m clear, are
you proposing weak references or hard references on a per-message basis,
or that the queue uses weak or strong for all of its messages?
If the former, that makes sense to me. If the latter, I would be
concerned that it would
Hi,
I am currently digging into some of the problems reported to BlazeDSs memory
consumption. While there seems to be a real problem in the cleanup of clients,
there is one other problem that could eventually help systems with a high
throughput of messages.
Usually messages for a client are