On Mon, Feb 23, 2015 at 11:51:46PM +0200, Avi Kivity wrote:
> https://github.com/cloudius-systems/seastar
Hi Avi and others,
My code unintentionally ended up looking somewhat like a C version of your
seastar C++ code, even though I didn't really look at yours too much when I
coded mine as it wa
On 02/23/2015 11:16 PM, Matthew Hall wrote:
> On Mon, Feb 23, 2015 at 08:48:57AM -0600, Matt Laswell wrote:
>> Apologies in advance for likely being a bit long-winded.
> Long winded is great, helps me get context.
>
>> First, you really need to take cache performance into account when you're
>> cho
On Mon, Feb 23, 2015 at 08:48:57AM -0600, Matt Laswell wrote:
> Apologies in advance for likely being a bit long-winded.
Long winded is great, helps me get context.
> First, you really need to take cache performance into account when you're
> choosing a data structure. Something like a balanced
Hey Matthew,
I've mostly worked on stackless systems over the last few years, but I have
done a fair bit of work on high performance, highly scalable connection
tracking data structures. In that spirit, here are a few counterintuitive
insights I've gained over the years. Perhaps they'll be usefu
On Feb 22, 2015, at 4:02 PM, Stephen Hemminger
wrote:
> Use userspace RCU? or BSD RB_TREE
Thanks Stephen,
I think the RB_TREE stuff is single threaded mostly.
But user-space RCU looks quite good indeed, I didn't know somebody ported it
out of the kernel. I'll check it out.
Matthew.
On Sat, 21 Feb 2015 16:38:45 -0800
Matthew Hall wrote:
> So far I was using rte_hash, but it's single writer multi reader, which is
> eventually going to need some more complicated locking and probably run kind
> of slow. Also, I need some timer functions to delete dead sockets and so
> forth,
Hello fellow stack hackers :) ,
I'm working on a simple server-side implementation of TCP on DPDK.
For this to work I need a good data structure to store some sockets.
The lookup key is like this:
struct ss_flow_key_s {
uint8_t sip[IPV6_ALEN];
uint8_t dip[IPV6_ALEN];
uint16_t spor
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