Sorry, I must have missed that email. I'll take a look at what's
going on and see if I can't lend a hand. Looks like you're cranking
away at it, though.
On Tue, Jun 10, 2008 at 1:37 PM, Matt Benson <[EMAIL PROTECTED]> wrote:
>
> --- James Carman <[EMAIL PROTECTED]> wrote:
>
>> Hey! You started
--- James Carman <[EMAIL PROTECTED]> wrote:
> Hey! You started adding generics support to functor
> without me!?!? :(
James,
I expressed that that was my intention on the dev list
nearly a month ago [1], but noone responded, so I
figured you were busy. I decided to go ahead, but I
would be gla
Hello,
does anybody know about what means "in memory" compilation? I suppose it
means we can compile classes in memory(without output them) and used these
classes directly from classpath. But I can't find implementation for this
functionality. Maybe it's not supported yet?
"All the currently s
Hi, Sebb,
Thanks for the review! I'll switch to int in the final patch.
On Tue, Jun 10, 2008 at 3:30 AM, sebb <[EMAIL PROTECTED]> wrote:
> Just curious - why use a byte for the chunk size?
> I would have thought an int would be more usual (possibly accompanied
> by a range check).
> Likewise mod
Hey! You started adding generics support to functor without me!?!? :(
On Tue, Jun 10, 2008 at 10:44 AM, <[EMAIL PROTECTED]> wrote:
> Author: mbenson
> Date: Tue Jun 10 07:44:43 2008
> New Revision: 666136
>
> URL: http://svn.apache.org/viewvc?rev=666136&view=rev
> Log:
> unchecked
>
> Modified:
On 10/06/2008, Julius Davies <[EMAIL PROTECTED]> wrote:
> Hi,
>
>
> Here's what a streaming version of Base64 looks like (without javadocs).
>
>
> http://juliusdavies.ca/codec/src/java/org/apache/commons/codec/binary/Base64.java
>
Just curious - why use a byte for the chunk size?
I would have t
Hi,
Here's what a streaming version of Base64 looks like (without javadocs).
http://juliusdavies.ca/codec/src/java/org/apache/commons/codec/binary/Base64.java
http://juliusdavies.ca/codec/src/java/org/apache/commons/codec/binary/Base64InputStream.java
I'll submit a proper patch once I have the