On Wed, Jun 24, 2020 at 9:48 PM Micah Kornfield wrote:
>
> In that case I would propose the following:
> 1. Standardize on clang for performance generating numbers for performance
> related PRs
> 2. Adjust our binary artifact builds to use clang where feasible (I think
> should wait until after
In that case I would propose the following:
1. Standardize on clang for performance generating numbers for performance
related PRs
2. Adjust our binary artifact builds to use clang where feasible (I think
should wait until after our next release).
3. Add to the contributors guide summarizing the
FTR: We can use the latest(!) clang for all platform for conda and wheels. It
isn't probably even that much of a complicated setup.
On Mon, Jun 22, 2020, at 5:42 PM, Francois Saint-Jacques wrote:
> We should aim to improve the performance of the most widely used
> *default* packages, which are p
I think there is a lot of good discussion on this thread. Let me try to
try to summarize and give my thoughts:
1. Will this be a hard rule?
No, based on the feedback, I think there will always be some subjectivity
(e.g. tradeoff in increase in code size and maintainability). My intent
here was
For the curious, I ran benchmarks for both gcc-8 and clang-8 on my
laptop for the ARROW-9197 patch
* Clang https://github.com/apache/arrow/pull/7506#issuecomment-647633470
* GCC https://github.com/apache/arrow/pull/7506#issuecomment-647649670
It's apparent in this particular instance that GCC was
FTR, by default R on macOS uses system clang, not homebrew; for Windows, it
is gcc (unless you're adventurous like Uwe and can hack it to work with
clang ;); and on Linux, CRAN checks both gcc and clang.
Is it unreasonable to check *both* gcc and clang when there's a potentially
significant perfor
We should aim to improve the performance of the most widely used
*default* packages, which are python pip, python conda and R (all
platforms). AFAIK, both pip (manywheel) and conda use gcc on Linux by
default. R uses gcc on Linux and mingw (gcc) on Windows. I suppose
(haven't checked) that clang is
Based on some of my performance work recently, I'm growing
uncomfortable with using gcc as the performance baseline since the
results can be significantly different (sometimes 3-4x or more on
certain fast algorithms) from clang and MSVC. The perf results on
https://github.com/apache/arrow/pull/7506
On 6/22/20 5:07 PM, Antoine Pitrou wrote:
Le 22/06/2020 à 06:27, Micah Kornfield a écrit :
There has been significant effort recently trying to optimize our C++
code. One thing that seems to come up frequently is different benchmark
results between GCC and Clang. Even different versions of t
Also, in my experience, it is much easier to install another clang
version than another gcc version on Linux (gcc is more or less married
to a given libstdc++ version, AFAICT).
Regards
Antoine.
Le 22/06/2020 à 09:06, Uwe L. Korn a écrit :
> With my conda-forge background, I would suggest to u
Le 22/06/2020 à 06:27, Micah Kornfield a écrit :
> There has been significant effort recently trying to optimize our C++
> code. One thing that seems to come up frequently is different benchmark
> results between GCC and Clang. Even different versions of the same
> compiler can yield significa
With my conda-forge background, I would suggest to use clang as a performance
baseline, because it's currently the only compiler that works reliably on all
platforms. Most Linux distributions are nowadays built with gcc, also making a
strong argument, but on OSX and Windows the picture is a bit
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