Le 12/07/2019 à 11:39, Uwe L. Korn a écrit :
> Actually the most pragmatic way I have thought of yet would be to use conda
> and build all our dependencies. Instead of using the compilers defaults and
> conda-forge use, we should build the dependencies in the manylinux image
> and then upl
Hallo,
On Thu, Jul 11, 2019, at 9:51 PM, Wes McKinney wrote:
> On Thu, Jul 11, 2019 at 11:26 AM Antoine Pitrou wrote:
> >
> >
> > Le 11/07/2019 à 17:52, Krisztián Szűcs a écrit :
> > > Hi All,
> > >
> > > I have a couple of questions about the wheel packaging:
> > > - why do we build an arrow nam
On Thu, Jul 11, 2019 at 11:26 AM Antoine Pitrou wrote:
>
>
> Le 11/07/2019 à 17:52, Krisztián Szűcs a écrit :
> > Hi All,
> >
> > I have a couple of questions about the wheel packaging:
> > - why do we build an arrow namespaced boost on linux and osx, could we link
> > statically like with the win
Le 11/07/2019 à 17:52, Krisztián Szűcs a écrit :
> Hi All,
>
> I have a couple of questions about the wheel packaging:
> - why do we build an arrow namespaced boost on linux and osx, could we link
> statically like with the windows wheels?
No idea. Boost shouldn't leak in the public APIs, so t
Hi All,
I have a couple of questions about the wheel packaging:
- why do we build an arrow namespaced boost on linux and osx, could we link
statically like with the windows wheels?
- do we explicitly say somewhere in the linux wheels to link the 3rdparty
dependencies statically or just implicitly,