Please stop asking to revert the status of this bug. It is fine as is:
1. This bug was fixed in compiz and Unity in 11.04 (two years ago now). The
left, right and bottom window borders now have a ten-pixel each-way grab area.
2. A similar grab area was added to the top border in 13.04
3. If no
** Changed in: compiz
Milestone: 0.9.10.0 => 0.9.10.2
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Title:
Double window controls in Chromium after enabling "Use
** Changed in: compiz
Milestone: 0.9.10.0 => 0.9.10.2
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https://bugs.launchpad.net/bugs/682788
Title:
Improve Unity Global Menu
Status in Ayatana Design:
Fix Comm
** Changed in: compiz
Milestone: 0.9.10.0 => 0.9.10.2
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https://bugs.launchpad.net/bugs/1037732
Title:
compiz crashed with SIGSEGV in xcb_glx_gen_textures_data_length()
** Changed in: compiz
Milestone: 0.9.10.0 => 0.9.10.2
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Title:
gnome-screensaver causes jump in compiz events
Statu
** Changed in: compiz
Milestone: 0.9.10.0 => 0.9.10.2
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https://bugs.launchpad.net/bugs/1194004
Title:
[regression] Compiz wakes up 200Hz while the s
On Fri, Feb 1, 2013 at 1:38 PM, Aleve Sicofante wrote:
> 2013/2/1 Sam Spilsbury
>
>>
>> > There's no such thing in Unity. Mutter is used in Gnome Shell...
>> >
>>
>> gtk-window-decorator integrates with the mutter keys.
>>
>
> Lovely
On Fri, Feb 1, 2013 at 4:20 AM, Aleve Sicofante wrote:
> 2013/1/31 Sam Spilsbury
>
>>
>> Aleve, if you are still having problems resizing windows you can bump
>> up the padding around the window. If I remember correctly its in the
>> key org.gnome.mutter:draggable-
n-maximized window about 4px thick
> that can be used for resizing (in addition to the visible border). Or
> perhaps there should be a border thickness option on the System >
> Preferences > Windows dialog (although the default thickness should
> still be increased consi
.
>
> What really annoys me is the comments made by Sam Spilsbury:
>
>> 1. It is fixed in Unity-3D, which has been the default since 12.10
>> 2. It isn't worth fixing in Unity-2D, since it would require extensive
>> patching to metacity's frame display code
&g
r thickness option on the System >
> Preferences > Windows dialog (although the default thickness should
> still be increased considerably). Ideally all windows would also have
> a resize handle but I realize that these have to be application
> controlled (at least that see
kness should
> still be increased considerably). Ideally all windows would also have
> a resize handle but I realize that these have to be application
> controlled (at least that seems to be the position of the metacity
> team).
>
> To manage notifications about this bug go
On 31/01/2013 8:51 AM, "Aleve Sicofante" wrote:
>
> 2013/1/31 Sam Spilsbury
>
> > On Thu, Jan 31, 2013 at 6:08 AM, OpenLaptop wrote:
> > > Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)
> >
> > Hi.
> >
> > 1. It is
dow in Unity3D. This has been the only desktop installed since
12.10, and is the default desktop since 11.04.
Click and drag around the edges to resize the window.
Done.
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the visible border). Or
> perhaps there should be a border thickness option on the System >
> Preferences > Windows dialog (although the default thickness should
> still be increased considerably). Ideally all windows would also have
> a resize handle but I realize that these
Turn off "texture compression" in the opengl plugin.
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Title:
./bin/compiz (opengl) - Error: FBO is incomplete:
>
> Preferences > Windows dialog (although the default thickness should
> still be increased considerably). Ideally all windows would also have
> a resize handle but I realize that these have to be application
> controlled (at least that seems to be the position of the me
t; perhaps there should be a border thickness option on the System >
> Preferences > Windows dialog (although the default thickness should
> still be increased considerably). Ideally all windows would also have
> a resize handle but I realize that these have to be application
Hmm, nope. I've removed UnityMTGrabHandles::glDraw from the description
as we're just painting a regular old tfp texture from xcomposite. This
sounds like some kind of weird problem in the driver.
Can the reporters run nvidia-bug-report.sh ? It should be in your PATH
by default.
** Summary change
I think we could be providing an invalid image to the driver. Not sure.
** Summary changed:
- compiz crashed with SIGSEGV in _wordcopy_fwd_aligned() from __memmove_sse2()
from ? /usr/lib/nvidia-current/libnvidia-glcore.so.295.40
+ compiz crashed with SIGSEGV in _wordcopy_fwd_aligned() from __mem
Hi Jason,
The way we made this work back in the days of Natty was to just use an
environment variable to switch between the two sessions. This was done
through /etc/compizconfig/config .
That mechanism should still be there. As long as COMPIZ_CONFIG_PROFILE
is set to "" in a gnome-classic session
sorry, leaking the pixmap.
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Title:
compiz crashed with SIGSEGV in memmove() from
drisw_update_tex_buffer() from dri_set_tex_buffer2
Yes, that will work, however we'll need to be careful about not leaking
in the decorator in that case. That will probably involve compiz
creating a session window as well for the decorator, which isn't a
difficult task
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** Changed in: compiz
Status: Confirmed => Fix Committed
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https://bugs.launchpad.net/bugs/1035261
Title:
Port compiz to gsettings and consequently remove unity-2
** Changed in: compiz
Milestone: 0.9.8.2 => 0.9.8.4
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Title:
Window decorator still using GTK2
Status in Compiz:
Confirmed
** Changed in: compiz
Milestone: 0.9.8.2 => 0.9.8.4
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Title:
New windows are moved to front but don't take focus
Status in Co
** Changed in: compiz
Milestone: 0.9.8.2 => 0.9.8.4
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https://bugs.launchpad.net/bugs/1043759
Title:
Display settings confirmation dialog appears out of
** Changed in: compiz
Milestone: 0.9.8.2 => 0.9.8.4
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Title:
Port compiz to gsettings and consequently remove unity-2d
Statu
** Also affects: compiz
Importance: Undecided
Status: New
** Changed in: compiz
Status: New => Confirmed
** Changed in: compiz
Importance: Undecided => High
** Changed in: compiz
Assignee: (unassigned) => Sam Spilsbury (smspillaz)
** Changed in: compiz
** Also affects: compiz
Importance: Undecided
Status: New
** Changed in: compiz
Importance: Undecided => High
** Changed in: compiz
Status: New => Confirmed
** Changed in: compiz
Milestone: None => 0.9.8.0
** Branch linked: lp:~compiz-
team/compiz/compiz.ccs_gsettings_co
** Changed in: gnome-screensaver (Ubuntu)
Assignee: (unassigned) => Sam Spilsbury (smspillaz)
** Changed in: gnome-screensaver (Ubuntu)
Status: Confirmed => Invalid
** Also affects: compiz
Importance: Undecided
Status: New
** Changed in: compiz
Statu
** Changed in: compiz
Status: New => Confirmed
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Title:
Keyboard shortcuts set in Gnome Control Center - Keyboa
** Changed in: compiz
Status: New => Confirmed
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https://bugs.launchpad.net/bugs/145704
Title:
Same tooltip on both workspaces when using Compiz
Status in Compiz:
** Changed in: compiz
Status: New => Triaged
** Changed in: compiz
Assignee: (unassigned) => Sam Spilsbury (smspillaz)
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** Changed in: compiz
Importance: Undecided => Low
** Changed in: compiz
Status: New => Confirmed
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Title:
** Changed in: compiz
Importance: Undecided => High
** Changed in: compiz
Status: New => Incomplete
** Changed in: compiz
Assignee: (unassigned) => Sam Spilsbury (smspillaz)
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** Changed in: compiz
Importance: Undecided => High
** Changed in: compiz
Status: New => Triaged
** Changed in: compiz
Assignee: (unassigned) => Sam Spilsbury (smspillaz)
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** Changed in: compiz-core
Status: Fix Released => Triaged
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https://bugs.launchpad.net/bugs/832631
Title:
Dnd hover timeout in spre
** Changed in: compiz-core/0.9.8
Status: Triaged => Invalid
** Changed in: unity (Ubuntu)
Status: Triaged => Fix Committed
** Changed in: unity
Status: Triaged => Fix Committed
** Changed in: compiz (Ubuntu)
Status: Triaged => Invalid
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ore
Importance: Undecided => High
** Changed in: compiz-core
Assignee: (unassigned) => Sam Spilsbury (smspillaz)
** Changed in: compiz-core
Milestone: None => 0.9.7.8
** Changed in: unity
Status: New => Invalid
** Changed in: unity (Ubuntu)
Status: New => Invalid
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** Changed in: compiz-core
Status: Triaged => Invalid
** Changed in: unity
Status: Triaged => In Progress
** Changed in: unity (Ubuntu)
Status: Confirmed => In Progress
** Branch linked: lp:~smspillaz/unity/unity.workaround_977189
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** No longer affects: seahorse
** Also affects: gnome-keyring
Importance: Undecided
Status: New
** Also affects: gnome-keyring (Ubuntu)
Importance: Undecided
Status: New
** Changed in: gnome-keyring
Assignee: (unassigned) => Sam Spilsbury (smspillaz)
** Changed
** Changed in: compiz
Assignee: (unassigned) => Sam Spilsbury (smspillaz)
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Title:
When Firefox is running in Unity, d
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https://bugs.launchpad.net/bugs/861710
Title:
[regression] smspillaz fails to sleep at proper hours, despite solar
status
Status in Ayatana Design:
Won't Fix
Status in Compiz:
Confirmed
Status in Sam Spilsbury:
Confirmed
Status in Ubuntu Community:
Confirm
bed to firefox in Ubuntu.
https://bugs.launchpad.net/bugs/861710
Title:
[regression] smspillaz fails to sleep at proper hours, despite solar
status
Status in Ayatana Design:
Won't Fix
Status in Compiz:
Confirmed
Status in Sam Spilsbury:
Confirmed
Status in Ubuntu Community:
Confirme
** Changed in: unity
Milestone: 4.22.0 => 4.24.0
** Changed in: unity
Milestone: 4.24.0 => backlog
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Title:
[regression] s
These are invalid for compiz and unity since there's no graphics
acceleration to run them.
** Changed in: unity
Status: Triaged => Invalid
** Changed in: compiz (Ubuntu Oneiric)
Status: Confirmed => Invalid
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** Changed in: compiz (Ubuntu)
Status: Confirmed => Fix Committed
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Title:
Maximizing ignores docked panles with Xinerama
S
** Also affects: compiz-core
Importance: Undecided
Status: New
** Changed in: compiz-core
Assignee: (unassigned) => Sam Spilsbury (smspillaz)
** Changed in: compiz-core
Milestone: None => 0.9.6
** Changed in: compiz-core
Status: New => Fix Committed
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should
> still be increased considerably). Ideally all windows would also have
> a resize handle but I realize that these have to be application
> controlled (at least that seems to be the position of the metacity
> team).
>
> To manage notifications about this bug go to:
> ht
On Sun, Aug 21, 2011 at 8:05 PM, The Fiddler <160...@bugs.launchpad.net> wrote:
> 2011/8/21 Sam Spilsbury
>
>> Invisible borders are not implemented in unity-2d
>>
>>
> Are they technically infeasible or could they be implemented with some
> effort? If so, whe
sed for resizing (in addition to the visible border). Or
> perhaps there should be a border thickness option on the System >
> Preferences > Windows dialog (although the default thickness should
> still be increased considerably). Ideally all windows would also have
> a resize handle b
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