On Wed, Sep 3, 2008 at 11:48 PM, Tritonio <[EMAIL PROTECTED]> wrote:
> Sorry I hadn't added the debugging symbols. I did so but I still cannot
> make the backtrace work. I attach the new output. I have never debugged
> a program but it seems like the backtrace cannot be made because the
> program t
I have the same problem:
$ seahorse-tool -v dowkd.pl.gz.sig
** (seahorse-tool:18965): CRITICAL **: seahorse_notify_signatures: assertion
`keys != NULL' failed
$
It worked on Gutsy, I did a fresh install of Hardy, I kept all ~/.*
except .gnome, .gnome2, etc.
--
seahorse-tool crashes when tryin
Here in Gutsy, it is the first time I tested it though. I modified
/usr/share/service-discovery-applet/plugins/nautilus.py to use gnome-
open, and it works now (website opens in Epiphany, my default browser).
(While I was there I added support for SMB/Samba shares).
I was planning to submit a bug
Public bug reported:
Binary package hint: gnome-games
Steps to reproduce:
Select Game menu->Network game...
Consequence: Application hangs.
Other games work fine with networking, only Iagno has this problem as
far as I can tell.
I am using Gutsy, gnome-games 1:2.20.0.1-0ubuntu2.
** Affects: g