** No longer affects: metacity (Ubuntu Maverick)
** No longer affects: metacity (Ubuntu)
** Changed in: unity-2d
Status: Confirmed => Invalid
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2013/1/31 Sam Spilsbury
> On 31/01/2013 8:51 AM, "Aleve Sicofante" wrote:
> >
> > 2013/1/31 Sam Spilsbury
> >
> > > On Thu, Jan 31, 2013 at 6:08 AM, OpenLaptop
> wrote:
> > > > Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)
> > >
> > > Hi.
> > >
> > > 1. It is fixed in Un
On 31/01/2013 8:51 AM, "Aleve Sicofante" wrote:
>
> 2013/1/31 Sam Spilsbury
>
> > On Thu, Jan 31, 2013 at 6:08 AM, OpenLaptop wrote:
> > > Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)
> >
> > Hi.
> >
> > 1. It is fixed in Unity-3D, which has been the default since 12.10
>
2013/1/31 Sam Spilsbury
> On Thu, Jan 31, 2013 at 6:08 AM, OpenLaptop wrote:
> > Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)
>
> Hi.
>
> 1. It is fixed in Unity-3D, which has been the default since 12.10
>
No it's not. I'm using Unity-3D, which is also the default in 12
It seems that the attachment was not included in the previous message.
** Attachment added: "Increase light themeswindows borders"
https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/160311/+attachment/3508551/+files/50_light-themes-borders
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I use the attached script to increase the window borders to 4 pixels in
ubuntu-2D and gnome-fallback. It must be placed in /etc/X11/Xsession.d/
and works in precise by writing configuration files in the directory
$HOME/.themes of the current user.
** Attachment added: "50_light-themes-borders"
** Description changed:
+ This bug is fixed in unity-3d since ubuntu 11.04.
+ It still exists in unity-2d and will never be fixed as unity-2d is no longer
supported since ubuntu 12.10 (see comment #343).
+
*
This should mostly be fixed for Natty and might get backported to
e
Hi.
On Thu, Jan 31, 2013 at 3:21 PM, latimerio <160...@bugs.launchpad.net> wrote:
>
> That said I want to resize my windows at ANY border not just in the
> corners or from the title bar.
You already can.
There's a small amount of invisible padding on every side of the
window in Unity3D. This has
I wonder who ever decided to have the window borders not configurable.
I work on a large screen and easily get RSI problems when I use the mouse too
much.
Thus I use a wacom tablet with a stylus pen additionally as a mouse enhancement.
I always work with multiple windows and frequently rearrange
On Thu, Jan 31, 2013 at 6:08 AM, OpenLaptop wrote:
> Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)
Hi.
1. It is fixed in Unity-3D, which has been the default since 12.10
2. It isn't worth fixing in Unity-2D, since it would require extensive
patching to metacity's frame dis
Funny to see this bug is still not fixed sinds 2007 (6 YEARS AGO!!!)
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Title:
Resizing windows by grabbing window borders is di
** No longer affects: human-gtk-theme (Ubuntu)
** No longer affects: human-gtk-theme (Ubuntu Maverick)
** No longer affects: light-themes (Ubuntu Maverick)
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** Description changed:
*
This should mostly be fixed for Natty and might get backported to
earlier releases as well.
For Precise (12.04) this is again broken for unity-2d (as of 17.7.2012
unity-2d 5.12.0-0ubuntu1.1).
Note that if the window has a scrollbar, you can g
This bug is really annoying. Sufficiently annoying that I registered an
account on launchpad just to post this comment.
I just got upgraded to ubuntu 12.04 on a machine where have no root
access, so I can't hack any of the settings. It seems my only real
option is to abandon gnome and use a diff
Yeah, my ultimate fix was to switch to Xubuntu.
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Title:
Resizing windows by grabbing window borders is difficult
To manage no
just want to say for those still stuck with this bug, and I'm not sure
it's an option for you all. But I moved to lxde, and you might want to
try a different window manager. This bug has been so persistent for so
long I'm you might want to try and just find your own workround, i.e. a
different wi
Not likely. Adding the invisible window borders to metacity's
non-composited mode is likely a nontrivial affair.
On Fri, Jan 4, 2013 at 2:59 PM, axel <160...@bugs.launchpad.net> wrote:
>> Unity-2D is not supported in never versions and does not have the same
> fix.
>
> ah, thanks for that hint whi
> Unity-2D is not supported in never versions and does not have the same
fix.
ah, thanks for that hint which explains while this bug is still on confirmed &
critical for unity-2d.
lets see then if unity-2d ever will be fixed =)
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Unity-2D is not supported in never versions and does not have the same
fix.
On Fri, Jan 4, 2013 at 2:17 PM, axel <160...@bugs.launchpad.net> wrote:
> just seems to follow the trend of our time that others seem to know better
> whats good for you and use their power and ignorance to stick to their
just seems to follow the trend of our time that others seem to know better
whats good for you and use their power and ignorance to stick to their
conviction ;)
contrary to aleve (#333) i find it harder to grab any edge other than the top
one (i'm on unity-2d).
often having to use the touchpad of
I suspect it's because they want to emulate how the Mac UI works, and
the Mac only lets you grab the lower right corner.
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Title:
Hey, five years and a half and grabbing handlers (not just windows
resizers) is still buggy in Ubuntu.
What puzzles me is, why is it easy to grab the left, right and bottom
edges of the screen and it's almost imposible to grab the top edge, pane
borders in some apps and many other handlers? Isn't
I'm using 12.10 and resizing windows is very very hard.
I find it a pity because it's such a basic usability problem.
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Title:
Where's the bug for 12.10? Google doesn't find it, and the top border is
still almost impossible to grab in Unity (3D).
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Title:
Sorry for that, and yes, it's a different bug.
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Title:
Resizing windows by grabbing window borders is difficult
To manage not
@Pere, I presume in fact you /did/ mean 12.10 as there was no 10.12.
Since this bug is only for Unity-2d and there is no Unity-2d then this
bug is not applicable to 12.10. If you are seeing it in the latest
Unity then it is a different bug.
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I meant 10.12 :)
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Title:
Resizing windows by grabbing window borders is difficult
To manage notifications about this bug go t
Same problem with Ubuntu 12.10
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Title:
Resizing windows by grabbing window borders is difficult
To manage notifications about
Launchpad supports tracking a bug affecting multiple packages/projects,
including tracking state and unique fixes for each of them. I don't see
why Unity3D could not be tagged as affected if it indeed is.
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Is there a bug open for Unity3D?
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Title:
Resizing windows by grabbing window borders is difficult
To manage notifications abo
Steve: because this bug is only about unity 2d with metacity. If you
have an issue on unity (3d) then it is a different bug.
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On 21 August 2012 20:51, Colin Law <160...@bugs.launchpad.net> wrote:
> As I understand it unity-2d is to be removed in Quantal(12.10),
> emulation of 3d being provided by llvmpipe for hardware that does not
> support it, so that Unity (3d) will run. From that point of view it
> appears that this
As I understand it unity-2d is to be removed in Quantal(12.10),
emulation of 3d being provided by llvmpipe for hardware that does not
support it, so that Unity (3d) will run. From that point of view it
appears that this bug becomes irrelevant from 12.10. That is unless
there are other use cases.
The workaround in the first comment (editing the theme XML) works great.
Is there any chance of seeing this in Quantal, or is Metacity considered
dead in favor of Compiz as far as Canonical is concerned?
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** Changed in: metacity (Ubuntu)
Importance: Wishlist => High
** Changed in: metacity (Ubuntu)
Status: Fix Released => Confirmed
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** Description changed:
*
- No more comments needed
This should mostly be fixed for Natty and might get backported to
earlier releases as well.
For Precise (12.04) this is again broken for unity-2d (as of 17.7.2012
unity-2d 5.12.0-0ubuntu1.1).
Note that if t
** Description changed:
*
No more comments needed
This should mostly be fixed for Natty and might get backported to
earlier releases as well.
+
+ For Precise (12.04) this is again broken for unity-2d (as of 17.7.2012
unity-2d 5.12.0-0ubuntu1.1).
+ Note that if t
I recently installed xubuntu 12.04 and the 1px thing makes it impossible for
me. I've always had problems with window borders, I'm spazzy with the mouse,
but until now I've always been able to configure it larger.
But with 12.04, I've tried everything. I've changed the metacity-theme-1.xml
file,
@michael-kraxner; are you seeing this issue in Unity2d or Unity3d?
thanks!
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Title:
Resizing windows by grabbing window borders
This is 2012, usability is rated as minor important, seriously?
Seeing that this problem is known since 2007 drives me mad.
In the end these small things decide if a Ui supports you in doing your work,
or make it a real pain.
I am glad that I found the work around - but editing some xml- config
In my experience this is only a problem in unity 2d and not in unity.
Grabbing window borders and resizing is easy in Unity but a pain in
Unity 2d.
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+1 on this problem. Running in VMware with Unity2D, Ubuntu 12.04.
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Title:
Resizing windows by grabbing window borders is diff
Same here. Impossible to resize by grabbing windows borders on 12.04 -
64-bit - 1920x1080 screen. Using the workaround seems to have fixed it.
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This is also confirmed at my system; the window resize area at the border is 1
pixel wide.
Ubuntu 12.04 with Gnome classic, no effects.
With the Unity mode, the borders are grabbable but the corner resize area is
way too small.
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This problem or some related problem has come back for me after the
12.04 upgrade. On my 1920 x 1080 screen I am unable to click and drag on
the lower-left, bottom, lower-right, left, or right resize handles at
all, even if the resize mouse cursor is displayed. I can click and drag
on the top-left,
I need to vent. The #1 comment in this thread, has at least a semi-valid
workaround that requires 3 line changes, but it hasn't been released in
5 years? Somethign is really wrong with Cannonical that this is a lower
priority than all the new UI "features"? Some people might not agree, I
just hope
Inexplicably, I think Canonical wants to clone MacOS as much as
possible, without getting sued. Worstinterface..ever.
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T
12.04 ... not fixed here. I think the devs must be all running MacOS.
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Title:
Resizing windows by grabbing window borders is d
** No longer affects: unity
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Title:
Resizing windows by grabbing window borders is difficult
To manage notifications about th
The bug affecting unity was really in compiz and is now marked as fixed:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/953839
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I am told that the next Unity release (due today or tomorrow) will fix
this again.
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Title:
Resizing windows by grabbing window
On 22/03/12 09:45, Ingo Gerth wrote:
> Oh my god I can not believe this bug returned recently in 12.04. What a
> regression! It's like a nightmare!
>
I am starting to think there must be an evil force trying to make the
Ubuntu desktop harder to use! First this really annoying persistent bug,
then
Oh my god I can not believe this bug returned recently in 12.04. What a
regression! It's like a nightmare!
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Title:
Resizing wi
** Tags added: css-sponsored-p
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Title:
Resizing windows by grabbing window borders is difficult
To manage notifications about
+1 confirmation that invisible borders are no longer active on
03/19/2012 daily build of Precise 12.04.
This behavior is extremely frustrating and brings back bad memories from
this old bug. A temporary regression let's hope!
** Also affects: unity
Importance: Undecided
Status: New
**
I confirm that in precise the invisible window borders are no more present and
the resize process is again difficult.
Maybe this is because unity-window-decorator has been replaced by
gtk-window-decorator?
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hm, launchpad isn't linking it, but https://bugs.launchpad.net/unity-
2d/+bug/160311/+attachment/2879264/+files/recording.ogv shows that it's
actually still hard to grab the window border in precise.
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demonstration
** Attachment added: "recording.ogv"
https://bugs.launchpad.net/unity-2d/+bug/160311/+attachment/2879264/+files/recording.ogv
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I don't think this really is actually fixed in Unity in Precise, or
rather, bizarrely, it seems intermittently fixed. This morning, it was
working ok, but now I have to be exactly over the very narrow border to
resize the windows.
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** No longer affects: unity
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Title:
Resizing windows by grabbing window borders is difficult
To manage notifications about th
In unity the bug has been fixed using invisible window grip support through
compiz and unity-window-decorator.
See: https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/160311/comments/246
The resize difficulties remains only when using unity-2d.
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I guess the work done here https://blueprints.launchpad.net/ubuntu/+spec
/packageselection-dx-n-resizing-windows was not ported to Unity?
It's sad that this basic usability bug affecting all users is over 4
years old, and people just keep trotting out workarounds.
Fortunately, the problem is not
I agree with Renbag. I use terminal windows without scroll bar all the
time. Thi is not a solution. The only reasonable solution is to restore
invisible grabbing area of size~5 pixels within all long window's
borders.
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Deskto
Using the overlay scrollbar to resize is not very intuitive and can be
used only to drag horizontally. Moreover the scrollbar is visible only
if the window has a scrollable content, hence is not a general solution.
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Renzo: In precise (ubuntu 12.04), you can resize the window by grabbing the
overlay scrollbar, which is much larger than the border, and available
regardless of the session type (unity-2d or anything else).
Yann Dìnendal
On Fri, Mar 9, 2012 at 16:42, Renzo Bagnati <160...@bugs.launchpad.net>wrot
Are there any plans to address this bug for unity-2d, after having marked it as
critical? Recently the resize grips in the bottom right corner have been
entirely removed from precise, leaving the resize process of windows very
difficult in unity-2d.
I use the attached script (50_light-themes-bor
** Changed in: unity-2d
Importance: Undecided => Critical
** Changed in: unity-2d
Status: New => Confirmed
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On 22 December 2011 02:21, Paul Sladen wrote:
> Steve Flynn: are you on Unity 2D or Unity 3D?
3D.
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When one person suffers from a delusion it is insanity. When many
people suffer from a delusion it is called religion.
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Actually the size of the shadow sounds as a good starting point!
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On Thu, Dec 22, 2011 at 10:07 AM, The Fiddler
<160...@bugs.launchpad.net>wrote:
> 2011/12/22 u-foka
>
> > Maybe the best would be a configurable size for the hidden grab area :)
> > Currently it's difficult
2011/12/22 u-foka
> Maybe the best would be a configurable size for the hidden grab area :)
> Currently it's difficult to change, how I seen the size is hardcoded
> into the theme right?
>
>
But is this really necessary?
Three options:
- review feedback and pick a sensible default value
- add a
Maybe the best would be a configurable size for the hidden grab area :)
Currently it's difficult to change, how I seen the size is hardcoded
into the theme right?
Eisenberger Tamás
On 12/22/2011 01:26 AM, Steve Flynn wrote:
> On 21 December 2011 22:27, u-foka wrote:
>> Hy!
>>
>> I can grab the
Steve Flynn: are you on Unity 2D or Unity 3D?
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Title:
Resizing windows by grabbing window borders is difficult
To manage noti
On 21 December 2011 22:27, u-foka wrote:
> Hy!
>
> I can grab the 5px areas easily with trackball or touchpad on my T61
> (14,1" 1440x900), on the other hand, the 1px area is nearly impossible
> to catch with any display and pointing device.
Alienware m15x, 1900 * 1200. If I hit the grab area fir
Hy!
I can grab the 5px areas easily with trackball or touchpad on my T61
(14,1" 1440x900), on the other hand, the 1px area is nearly impossible
to catch with any display and pointing device.
Eisenberger Tamás
On 12/21/2011 10:53 PM, Steve Flynn wrote:
> On 21 December 2011 20:54, David N. Wel
On 21 December 2011 20:54, David N. Welton
wrote:
> Bingo! My laptop has a very high resolution screen, and this bug drives
> me batty. Don't the developers ever test on a system with a high
> resolution screen and a trackpad?
Try using a trackball. Absolute nightmare.
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When one per
> Perhaps the developers should simply use a laptop with a touchpad and
high resolution screen and see if they can resize windows without
inflicting RSI on themselves.
Bingo! My laptop has a very high resolution screen, and this bug drives
me batty. Don't the developers ever test on a system wi
Hi John,
On 22/12/11 01:59, John Lea wrote:
> @jan-bakuwel-gmail; in what way is the current Ubuntu window resizing
> behaviour different from the Microsoft window resizing behaviour? In
> both Windows and Ubuntu we have several px on the left, right and bottom
> of the windows that is dragable,
Hy!
I'm a little bit afraid of a larger resize area.. If I click 10px far
from a window, I probably want to raise the window below. 5-6px is ok,
but more is risky, especially because that area is invisible.
Eisenberger Tamás
On 12/21/2011 03:56 PM, The Fiddler wrote:
> 2011/12/21 John Lea<160
2011/12/21 John Lea <160...@bugs.launchpad.net>
> @stapostol; thanks for your response, I've marked the bug as also
> affects unity2d. Re. the sizing of the dragable area, in WindowsXP the
> dragable area is 5px (but it may well be larger in Windows 7). So yes
> the size could be increased, but
@stapostol; thanks for your response, I've marked the bug as also
affects unity2d. Re. the sizing of the dragable area, in WindowsXP the
dragable area is 5px (but it may well be larger in Windows 7). So yes
the size could be increased, but 5px also seems workable. For those who
need * significan
** Also affects: unity-2d
Importance: Undecided
Status: New
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Title:
Resizing windows by grabbing window borders is d
2011/12/21 John Lea <160...@bugs.launchpad.net>
> @jan-bakuwel-gmail; in what way is the current Ubuntu window resizing
> behaviour different from the Microsoft window resizing behaviour? In
> both Windows and Ubuntu we have several px on the left, right and bottom
> of the windows that is dragab
@jan-bakuwel-gmail; in what way is the current Ubuntu window resizing
behaviour different from the Microsoft window resizing behaviour? In
both Windows and Ubuntu we have several px on the left, right and bottom
of the windows that is dragable, in fact I think the dragable area in
Ubuntu is slight
On 21/12/11 11:32, Nacnud Nosmoht wrote:
> Broken on Oneiric. And I still haven't seen a fix. And I don't care if
> this is or isn't a bug, and all the other nuances, I just want a way to
> be able to resize windows. I can make it work if I have a mouse plugged
> in, but using the touchpad, with
No offense, but I also agree with Nacnud.
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Resizing windows by grabbing window borders is difficult
To manage notifica
Broken on Oneiric. And I still haven't seen a fix. And I don't care if
this is or isn't a bug, and all the other nuances, I just want a way to
be able to resize windows. I can make it work if I have a mouse plugged
in, but using the touchpad, with my calloused fingers, it's completely
impossible
On Mon, Aug 22, 2011 at 9:22 PM, Fabien Tassin wrote:
> yep, it regressed for me too. and to make the matter worse, the gtk
> resize grip in the bottom-right corner is gone too (or at least it's
> gone when using gnome-shell, not sure about unity)
They will be back once we work out what caused th
On Sun, Aug 21, 2011 at 8:05 PM, The Fiddler <160...@bugs.launchpad.net> wrote:
> 2011/8/21 Sam Spilsbury
>
>> Invisible borders are not implemented in unity-2d
>>
>>
> Are they technically infeasible or could they be implemented with some
> effort? If so, where should they be implemented?
They c
yep, it regressed for me too. and to make the matter worse, the gtk
resize grip in the bottom-right corner is gone too (or at least it's
gone when using gnome-shell, not sure about unity)
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I have experienced the same problem with a fresh installation of Ubuntu 11.04
natty.
I have fixed it with the following:
*
Workaround: Edit /usr/share/themes/Ambiance/metacity-1/metacity-theme-1.xml.
Set the following values in frame_geometry_normal as desired:
2011/8/21 Sam Spilsbury
> Invisible borders are not implemented in unity-2d
>
>
Are they technically infeasible or could they be implemented with some
effort? If so, where should they be implemented?
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Invisible borders are not implemented in unity-2d
On Sun, Aug 21, 2011 at 4:43 PM, The Fiddler <160...@bugs.launchpad.net> wrote:
> 2011/8/21 RussianNeuroMancer <160...@bugs.launchpad.net>
>
>> Now it's again issue in Oneiric.
>>
>> In both unity and unity2d.
>
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2011/8/21 RussianNeuroMancer <160...@bugs.launchpad.net>
> Now it's again issue in Oneiric.
>
> In both unity and unity2d.
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Tit
Now it's again issue in Oneiric.
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https://bugs.launchpad.net/bugs/160311
Title:
Resizing windows by grabbing window borders is difficult
To manage notifications abo
I'm out of the office until 1st August.
On 21 Apr 2011, at 09:11, Peter <160...@bugs.launchpad.net> wrote:
> thanks to scaine #58 for something that works
> can't believe it took 4 years for some to realise windows that are
> extremely difficult to grab the sides of is not the intention of a
[cut]
> Are you running unity-window-decorator?
>
> ps aux | grep unity-window-decorator
On one of my machines I have similar issue. unity-window-decorator is
not running. After:
$ compiz --replace &
$ unity-window-decorator --replace &
border is more than 1px. Which package should I re/install to
@Sam Spilsbury
unity-window-decorator is not running
my themes are in:
/usr/share/themes/
And do not remember installing any theme manually. I always used just the ones
that came with Ubuntu.
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Melroy: perhaps you've found a new issue, which we'll have to debug with
your assistance. Please could you file a /new/ bug report (and post the
bug number here) so we can keep what you're seeing separate from the
original fix for this which was tested and applied many months ago.
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That is strange I just use Unity 3d and unity 2d (no classic) with
the default Ambiance theme, I didn't change a thing.
I also did a fresh Ubuntu 11.04 install, so what do I wrong?
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Worked for me with a fresh install. Extra grab space is on the outside of
the window in the shadow area
Please excuse brevity and pistakes this email was composed on a mobile
phone.
Thanks and best regards,
Richard
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