I can most easily reproduce the problem when I push a crash site into a
robot, causing a 'SPLASH' balloon to appear. Around that balloon the
screen doesn't redraw anymore until another robot moves into the area.
** Attachment added: "weird white area due to a splat"
http://launchpadlibrarian.ne
** Attachment added: "Dependencies.txt"
http://launchpadlibrarian.net/11060818/Dependencies.txt
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gnobots2 2.20.1 doesn't redraw playing screen correctly
https://bugs.launchpad.net/bugs/178572
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Desktop Bugs, which is a bug
Public bug reported:
Binary package hint: gnome-games
gnobots2 2.20.1 running on Ubuntu 7.10 doesn't seem to redraw the screen
correctly. Sometimes phantom robots stay on the screen and sometimes seemingly
random squares of the screen stay white.
I am using the restricted NVidia drivers (NVidi