Thank you very much for the considerable amount of ongoing work to bring us
the X windowing system. In recent years, it has been so unproblematic that
I find it more reliable than Linux!
That makes it ubiquitous but almost imperceptible – a good thing – and
hence probably almost thankless. This is
Am Mittwoch, 27. September 2006 09:53 schrieb Michel Dänzer:
> > IIRC, switching from 16bpp to 24bpp mode fixed this issue for me.
> > Try that, or vice versa.
>
> You could also try Option "DepthBits" "24" instead, which I added
> precisely to be able to use an accelerated stencil buffer with dep
On Tue, 2006-09-26 at 13:56 -0600, Jeremy Nickurak wrote:
> On Tue, Sep 26, 2006 at 05:27:43PM +0200, Joerg Platte wrote:
> > I have the same card and the current situation is much better than with the
> > old version. But the text displayed by googleearth still flickers. Do you
> > have the same
On Tue, Sep 26, 2006 at 05:27:43PM +0200, Joerg Platte wrote:
> I have the same card and the current situation is much better than with the
> old version. But the text displayed by googleearth still flickers. Do you
> have the same problem?
IIRC, switching from 16bpp to 24bpp mode fixed this iss
Am Dienstag, 26. September 2006 13:56 schrieb Mark Purcell:
> Just like to say thanks for the recent batch of changes.
> Googlearth now renders correctly...
> 01:00.0 VGA compatible controller: ATI Technologies Inc Radeon R250
> [Mobility FireGL 9000] (rev 02)
I have the same card and the current
Just like to say thanks for the recent batch of changes.
Googlearth now renders correctly...
Mark
01:00.0 VGA compatible controller: ATI Technologies Inc Radeon R250 [Mobility
FireGL 9000] (rev 02)
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