Re: (switching between X11 and consoles (Re: switching games between fullscreen and window)

2006-05-26 Thread lee
> How do I disable Caps_Lock? I disabled it with entries like that: clear Shift clear Lock clear Control clear Mod1 clear Mod2 clear Mod3 clear Mod4 clear Mod5 addShift = Shift_L Shift_R addControl = Control_L Control_R addMod1= Alt_L addMod2= Num_Lock addMod3=

Re: (switching between X11 and consoles (Re: switching games between fullscreen and window)

2006-05-25 Thread lee
On Thu, May 25, 2006 at 07:50:37PM +0200, Florian Kulzer wrote: > You could try one or more of the following: > > - Driver "kbd" instead of "keyboard" > - comment out the "ctrl:nocaps" line > - "pc104" or "pc105" as the XkbModel > - add a line: Option "Xkbdisable" "true" > > More suggestions are

Re: (switching between X11 and consoles (Re: switching games between fullscreen and window)

2006-05-25 Thread Florian Kulzer
On Thu, May 25, 2006 at 01:48:28 +0200, lee wrote: > On Tue, May 23, 2006 at 11:37:19AM +0200, Florian Kulzer wrote: > > > > avail. When I start gdm, I can switch as long as I'm not logged in, > > > but I don't use gdm and don't want to log off to switch anyway. > > > > Check with "xev" if the Ct

(switching between X11 and consoles (Re: switching games between fullscreen and window)

2006-05-25 Thread lee
On Tue, May 23, 2006 at 11:37:19AM +0200, Florian Kulzer wrote: > > avail. When I start gdm, I can switch as long as I'm not logged in, > > but I don't use gdm and don't want to log off to switch anyway. > > Check with "xev" if the Ctrl, Alt and Fn-x key generate the right key > press/release eve

Re: switching games between fullscreen and window

2006-05-25 Thread lee
On Tue, May 23, 2006 at 04:10:39PM +0100, Jon Dowland wrote: > At 1148347889 past the epoch, lee wrote: > > On Mon, May 22, 2006 at 11:19:33AM +0100, Jon Dowland > > wrote: > > > Off the top of my head, the program must call SDL_Quit > > > and re-initialise the SDL subsystem with the new video > >

Re: switching games between fullscreen and window

2006-05-23 Thread Jon Dowland
At 1148347889 past the epoch, lee wrote: > On Mon, May 22, 2006 at 11:19:33AM +0100, Jon Dowland > wrote: > > Off the top of my head, the program must call SDL_Quit > > and re-initialise the SDL subsystem with the new video > > mode, so it isn't something that can be easily > > shoehorned onto an e

Re: switching games between fullscreen and window

2006-05-23 Thread Florian Kulzer
On Tue, May 23, 2006 at 01:31:29 +0200, lee wrote: [...] > Meanwhile, how do I switch between X11 and consoles? Ctrl+Alt+Fn-x > doesn't work. I have already set > > >Option "DontVTSwitch" "off" > > > in xorg.conf since long because it doesn't work since long, but to no > avail.

Re: switching games between fullscreen and window

2006-05-22 Thread lee
On Mon, May 22, 2006 at 11:19:33AM +0100, Jon Dowland wrote: > At 1148262532 past the epoch, lee wrote: > > Hi, > > > > is there any way to switch between fullscreen and window > > mode in games that use SDL, like Quake4 and X2 (X2 demo > > for now)? > > I think that is very much game-specific. O

Re: switching games between fullscreen and window

2006-05-22 Thread Greg Folkert
On Mon, 2006-05-22 at 11:19 +0100, Jon Dowland wrote: > At 1148262532 past the epoch, lee wrote: > > Hi, > > > > is there any way to switch between fullscreen and window > > mode in games that use SDL, like Quake4 and X2 (X2 demo > > for now)? > > I think that is very much game-specific. Off the

Re: switching games between fullscreen and window

2006-05-22 Thread Jon Dowland
At 1148262532 past the epoch, lee wrote: > Hi, > > is there any way to switch between fullscreen and window > mode in games that use SDL, like Quake4 and X2 (X2 demo > for now)? I think that is very much game-specific. Off the top of my head, the program must call SDL_Quit and re-initialise the S

switching games between fullscreen and window

2006-05-21 Thread lee
Hi, is there any way to switch between fullscreen and window mode in games that use SDL, like Quake4 and X2 (X2 demo for now)? There must be some way because when windows pop up while playing in full screen, the X2 demo is switched to a window and back. Quake4 has trouble with that, though. Sin