> How do I disable Caps_Lock?
I disabled it with entries like that:
clear Shift
clear Lock
clear Control
clear Mod1
clear Mod2
clear Mod3
clear Mod4
clear Mod5
addShift = Shift_L Shift_R
addControl = Control_L Control_R
addMod1= Alt_L
addMod2= Num_Lock
addMod3=
On Thu, May 25, 2006 at 07:50:37PM +0200, Florian Kulzer wrote:
> You could try one or more of the following:
>
> - Driver "kbd" instead of "keyboard"
> - comment out the "ctrl:nocaps" line
> - "pc104" or "pc105" as the XkbModel
> - add a line: Option "Xkbdisable" "true"
>
> More suggestions are
On Thu, May 25, 2006 at 01:48:28 +0200, lee wrote:
> On Tue, May 23, 2006 at 11:37:19AM +0200, Florian Kulzer wrote:
>
> > > avail. When I start gdm, I can switch as long as I'm not logged in,
> > > but I don't use gdm and don't want to log off to switch anyway.
> >
> > Check with "xev" if the Ct
On Tue, May 23, 2006 at 11:37:19AM +0200, Florian Kulzer wrote:
> > avail. When I start gdm, I can switch as long as I'm not logged in,
> > but I don't use gdm and don't want to log off to switch anyway.
>
> Check with "xev" if the Ctrl, Alt and Fn-x key generate the right key
> press/release eve
On Tue, May 23, 2006 at 04:10:39PM +0100, Jon Dowland wrote:
> At 1148347889 past the epoch, lee wrote:
> > On Mon, May 22, 2006 at 11:19:33AM +0100, Jon Dowland
> > wrote:
> > > Off the top of my head, the program must call SDL_Quit
> > > and re-initialise the SDL subsystem with the new video
> >
At 1148347889 past the epoch, lee wrote:
> On Mon, May 22, 2006 at 11:19:33AM +0100, Jon Dowland
> wrote:
> > Off the top of my head, the program must call SDL_Quit
> > and re-initialise the SDL subsystem with the new video
> > mode, so it isn't something that can be easily
> > shoehorned onto an e
On Tue, May 23, 2006 at 01:31:29 +0200, lee wrote:
[...]
> Meanwhile, how do I switch between X11 and consoles? Ctrl+Alt+Fn-x
> doesn't work. I have already set
>
>
>Option "DontVTSwitch" "off"
>
>
> in xorg.conf since long because it doesn't work since long, but to no
> avail.
On Mon, May 22, 2006 at 11:19:33AM +0100, Jon Dowland wrote:
> At 1148262532 past the epoch, lee wrote:
> > Hi,
> >
> > is there any way to switch between fullscreen and window
> > mode in games that use SDL, like Quake4 and X2 (X2 demo
> > for now)?
>
> I think that is very much game-specific. O
On Mon, 2006-05-22 at 11:19 +0100, Jon Dowland wrote:
> At 1148262532 past the epoch, lee wrote:
> > Hi,
> >
> > is there any way to switch between fullscreen and window
> > mode in games that use SDL, like Quake4 and X2 (X2 demo
> > for now)?
>
> I think that is very much game-specific. Off the
At 1148262532 past the epoch, lee wrote:
> Hi,
>
> is there any way to switch between fullscreen and window
> mode in games that use SDL, like Quake4 and X2 (X2 demo
> for now)?
I think that is very much game-specific. Off the top of my
head, the program must call SDL_Quit and re-initialise the
S
Hi,
is there any way to switch between fullscreen and window mode in games
that use SDL, like Quake4 and X2 (X2 demo for now)?
There must be some way because when windows pop up while playing in
full screen, the X2 demo is switched to a window and back. Quake4 has
trouble with that, though.
Sin
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