I had the same problem, installing the Nvidia drivers with the
"--force-tls=classic" option did work, e.g.:
#sh ./NVIDIA-Linux-x86-1.0-4349.run --force-tls=classic
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On Thu, Jan 08, 2004 at 05:47:08PM +, Mark C wrote:
> On Wed, 2004-01-07 at 23:09, Colin Watson wrote:
>
> > > I found a solution to this on the linux games tome page, where someone
> > > said you need to remove /usr/lib/tls (or move it out of the way).
> > >
> > > Worked liked a charm for me
On Wed, 2004-01-07 at 23:09, Colin Watson wrote:
> > I found a solution to this on the linux games tome page, where someone
> > said you need to remove /usr/lib/tls (or move it out of the way).
> >
> > Worked liked a charm for me.
When a game tries to load libGL.so, libGLcore also needs to be lo
On Wed, Jan 07, 2004 at 09:04:20PM +, Luke Diamand wrote:
[not sure who wrote the below]
> | (please CC me as I'm not on the list)
> |
> | Hi,
> |
> | I have exactly the same problem as you (Nathan, Kevin).
> |
> |> Unreal Tournament (and UT 2003) is:
> |>...
> |> binding libGL.so.1
> |> appErr
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| (please CC me as I'm not on the list)
|
| Hi,
|
| I have exactly the same problem as you (Nathan, Kevin).
|
|> Unreal Tournament (and UT 2003) is:
|>...
|> binding libGL.so.1
|> appError called:
|> Could not load OpenGL library
I found a solution to
On Tue, 09 Dec 2003 20:50:25 +0100,
Demonen of z0rZ <[EMAIL PROTECTED]> wrote in message
<[EMAIL PROTECTED]>:
> I'm not a subscriber to this list, but I've found a fix for this
> problem and I want to contribute.
> I see ALOT of people have this problem!
>
> As you can see HERE:
> http://www.nv
I'm not a subscriber to this list, but I've found a fix for this problem
and I want to contribute.
I see ALOT of people have this problem!
As you can see HERE:
http://www.nvnews.net/vbulletin/showthread.php?s=032e6e5b1ad658b6060d2719b06665cb&threadid=20524&highlight=Could+not+load+OpenGL+library
On Mon, Nov 17, 2003 at 10:03:32AM +1300, Edward Murrell wrote:
> On Sun, 2003-11-16 at 07:15, Nathan wrote:
> I seem to hit this problem each time a dist-upgrade is done that
> upgrades any of the graphics components. As far as I can work out, the
> nvidia drivers exercise a shotgun approach to in
Does anybody know what graphics libraries were recently upgraded? Also,
is there a way to downgrade my system back to what it was two weeks ago?
Thanks
Nathan Merritt
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On Sun, 2003-11-16 at 07:15, Nathan wrote:
> Sometime in the last few days my OpenGL (or SDL, I'm not sure) has
> stopped working. I use OpenGL primarily for gaming, so not having it
> hasn't killed me. The error message I get when starting up Unreal
> Tournament (and UT 2003) is:
>
> Opening SDL
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