> > The fbdev OTOH is completely unaccelerated.
>
> The fbdev? I am confused. Is this fbdev the same as the UseFBdev with the
> r128 driver?
Nope, it's as Michel said: the fbdev driver (X server speak) just dumps
pixels to the framebuffer, totally unaccelerated. The UseFBDev option
makes the X ser
"Michael D. Crawford" wrote:
> I am not entirely certain that XFree86 uses framebuffer accelleration
> if it is available though.
Framebuffer devices don't export any acceleration interface to userland yet so
there's nothing the fbdev driver could use...
--
Earthling Michel Dänzer (MrCooper)/
David Zhou wrote:
>
> > The fbdev OTOH is completely unaccelerated.
>
> The fbdev? I am confused. Is this fbdev the same as the UseFBdev with
> the r128 driver?
No, I meant to write the fbdev driver. Sorry for the confusion.
> Is dri still supported under fbdev or usefbdev?
Only with the r128
X11perf reportedly is able to benchmark 2-d performance.
would the r128 frame buffer kernel module be accelerrated? (included with
2.4)
- David Zhou
[EMAIL PROTECTED]
aim: Lightstatic
On Tue, 23 Oct 2001, Michael D. Crawford wrote:
> Whether or not you get accelleration in the fbdev depe
Whether or not you get accelleration in the fbdev depends on whether the
framebuffer driver you're using supports it, and whether you enable it as a
kernel option when you boot your machine.
On the x86, the VESA2 framebuffer driver is easy to set up but does not have
accelleration.
My compaq lapt
> The fbdev OTOH is completely unaccelerated.
The fbdev? I am confused. Is this fbdev the same as the UseFBdev with the
r128 driver?
Is dri still supported under fbdev or usefbdev?
-David Zhou
On Wed, 2001-10-24 at 00:49, David Zhou wrote:
> Are there any noticable speed differences between UseFBDev and the driver
> itself?
Well, it's about... zero. :) It's just an option for the same driver,
which has no impact on performance.
> I remember using fbdev in 4.0 with xpilot. My machine
Are there any noticable speed differences between UseFBDev and the driver
itself?
I remember using fbdev in 4.0 with xpilot. My machine can play unreal and
create images with photoshop in MacOS perfectly, but skips in xpilot.
- David Zhou
[EMAIL PROTECTED]
aim: Lightstatic
On 24 Oct 2001
On Wed, 2001-10-24 at 00:32, David Zhou wrote:
> Is there any way to _just_ compile the drivers for 4.1.0? A complete make
> World won't work for my mac.
> If not, are there places online to get binaries of the drivers?
>
> I am trying to apply a patch that's from back in June that fixes some
> s
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