Re: Bug#646774: cultivation: impossible to plant

2011-11-18 Thread Paul Wise
On Fri, 2011-11-18 at 09:51 +0100, Stephane Louise wrote: > AFAICT, accellerated OpenGL works mostly OK on this machine. Hard > freeze with Tux Cart, occasionnal hard freeze with some other OpenGL > applications but mostly OK. > > The only graphic related bug is endianness color issue on the seco

Re: Bug#646774: cultivation: impossible to plant

2011-11-18 Thread Stephane Louise
> Did you try cultivation? I did. I installed it for the sake of this bug :) > Normally the game looks like this: > > http://screenshots.debian.net/screenshots/c/cultivation/1452_large.png It does look like this on my Quad G5, indeed. > With the bug it looks like this: > > http://bugs.debian.or

Re: Bug#646774: cultivation: impossible to plant

2011-11-18 Thread Paul Wise
On Fri, 2011-11-18 at 09:51 +0100, Stephane Louise wrote: > Seems to work for me on my PowerMac G5 quad (64 bit kernel > 3.0.0-1-powerpc64 #1 SMP Sat Aug 27 21:04:49 UTC 2011 ppc64 GNU/Linux, > nVidia Corporation NV43 [GeForce 6600] (rev a2) ) > AFAICT, accellerated OpenGL works mostly OK on this

Re: Bug#646774: cultivation: impossible to plant

2011-11-18 Thread Stephane Louise
> I am wondering if any > users/porters have a powerpc machine with OpenGL acceleration (nouveau > or other) that could test cultivation to see if they can reproduce this > issue? Seems to work for me on my PowerMac G5 quad (64 bit kernel 3.0.0-1-powerpc64 #1 SMP Sat Aug 27 21:04:49 UTC 2011 ppc64