On 4 October 2013 18:09, Vincent Bernat wrote:
>4 octobre 2013 22:56 CEST, Beco :
>
>
> On Debian, those high scores are usually stored in /var/games/X. The
> file permissions allow a user from the group games to write the
> file. See for example `monsterz`.
> --
> Make sure your code "do
On 5 October 2013 07:43, Gert Wollny wrote:
[snip]
>> chmod g+s mytouch
>
> You shouldn't have to do this. Are you sure that you are in the games
> group?, i.e. after adding yourself to the games group, did you logout
> and login again?
>
> As member of the games group on my Debian system I can
On Sat, 2013-10-05 at 00:02 -0300, Beco wrote:
> On 4 October 2013 22:56, Beco wrote:
> > Hi mentors,
>
> [snip]
>
>
> > I suppose that is all I have to do. But myapp still tells me
> > "permission denied".
>
> I got it working using something I was trying to avoid. SGID.
>
> chmod g+s mytouc
On Sat, Oct 5, 2013 at 11:58 AM, Paul Wise wrote:
> per-user high-scores or
I forgot to mention that most computers these days (at least in rich
countries) are not multi-user so this isn't as big of an issue as it
would seem.
> network service to share high scores
You need to ensure that both t
On Sat, Oct 5, 2013 at 5:09 AM, Vincent Bernat wrote:
> On Debian, those high scores are usually stored in /var/games/X. The
> file permissions allow a user from the group games to write the
> file. See for example `monsterz`.
That usually requires the game to be setgid, which isn't worth the
On 4 October 2013 22:56, Beco wrote:
> Hi mentors,
[snip]
> I suppose that is all I have to do. But myapp still tells me
> "permission denied".
I got it working using something I was trying to avoid. SGID.
chmod g+s mytouch
I think its kind of dangerous. But hell, is there any other safe way
Hi mentors,
I'm putting my thoughts together. I think what I'm trying to ask is
how to make it work "manually"?
Suppose I do the following:
Step 1: binary
gcc myapp.c -o myapp
sudo cp myapp /usr/games/
Step 2: prepare translations:
mkdir -p /usr/share/locale/en/LC_MESSAGES
xgettext -k_ --f
On 4 October 2013 18:23, Martin Eberhard Schauer
wrote:
>
> There is a difference between building some software and installing it. You
> need root rights for installations beyond your home directory.
>
> Cheers,
>Martin
Hi Martin,
Thanks for the help. Are you saying that my program can't r
>> Following the suggestion from Maysima (Linux-fan name?), after reading
>> something about hierarchy, I'm using the following structure:
First of all, you've decided to work with Debian. I recommend not to use
$(random cookbook/advice), but Debian docs instead, asking here ore filing
bugs whene
❦ 4 octobre 2013 22:56 CEST, Beco :
>>> What I'm not getting is that I have no write permissions to this
>>> directory where the data will be.
>> Apps that run with user rights usually store their data in that user's
>> home directory. Do you really need to write the data into the global
>> loc
On 4 October 2013 17:12, Andrey Rahmatullin wrote:
>
>> What I'm not getting is that I have no write permissions to this
>> directory where the data will be.
> Apps that run with user rights usually store their data in that user's
> home directory. Do you really need to write the data into the glo
On 10/05/2013 12:12 AM, Andrey Rahmatullin wrote:
Apps that run with user rights usually store their data in that user's
home directory.
And /tmp directory for files that are required temporarily.
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On Fri, Oct 04, 2013 at 04:58:10PM -0300, Beco wrote:
> Following the suggestion from Maysima (Linux-fan name?), after reading
> something about hierarchy, I'm using the following structure:
>
> /usr/local/game for the binary
> /usr/local/share/locale for the language file ".mo"
> /usr/local/share
Hi guys,
Following the suggestion from Maysima (Linux-fan name?), after reading
something about hierarchy, I'm using the following structure:
/usr/local/game for the binary
/usr/local/share/locale for the language file ".mo"
/usr/local/share/packagename for the data file.
What I'm not getting is
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