Re: ITP umoria, and general questions for a new developer

2000-06-02 Thread Radovan Garabik
On Thu, Jun 01, 2000 at 10:58:44PM +0100, Colin Watson wrote: > Radovan Garabik <[EMAIL PROTECTED]> wrote: > >I guess the binary needs to be setuid in order to write into score file. > >You have to do it... according to debian policy, games should be > >setuid games in order to write to score file

Re: ITP umoria, and general questions for a new developer

2000-06-01 Thread Rene Weber
Hello Peter, On Thu, Jun 01, 2000 at 03:10:40PM -0400, Peter S Galbraith wrote: > It's very easy to install a chroot potato within your slink > machine. That's what I do to build packages. Start with the > instructions below (probably not placing the tree under /tmp if > you want to keep it)

Re: ITP umoria, and general questions for a new developer

2000-06-01 Thread Rene Weber
Hello Colin, On Thu, Jun 01, 2000 at 10:58:44PM +0100, Colin Watson wrote: > That's set*g*id. Policy 5.10 explicitly says that games must not be > setuid. Thanks for the pointer. I guess I should have taken a much closer look at the policy manual. Mea culpa. This means I'll have to

Re: ITP umoria, and general questions for a new developer

2000-06-01 Thread Rene Weber
Hello Sean, On Thu, Jun 01, 2000 at 11:30:24AM -0700, Sean 'Shaleh' Perry wrote: > simply place your name as maintainer in the control file and make sure your > name is the one listed in the changelog for the version you release. Ah, so nothing is official until the package actually gets

Re: ITP umoria, and general questions for a new developer

2000-06-01 Thread Colin Watson
Radovan Garabik <[EMAIL PROTECTED]> wrote: >On Thu, Jun 01, 2000 at 02:16:50PM -0400, Rene Weber wrote: >> Also, umoria is (to my reading) non-free. The licence forbids it from >> being used in a commercial manner (see below for an excerpt from my >> debian/copyright file). Is this a problem?

Re: ITP umoria, and general questions for a new developer

2000-06-01 Thread Andreas Rottmann
Peter S Galbraith <[EMAIL PROTECTED]> writes: > I figured this might save some people some time. If you want to > set up a small debian install to see if your build dependancies > work in the real world, or to find out what build deps your > package needs in the first place, just type the

Re: ITP umoria, and general questions for a new developer

2000-06-01 Thread Peter S Galbraith
Rene Weber wrote: > (3) I have slink (stable) installed on my debian machines, so of course > umoria is compiled against older libraries. Is this a problem? I can > upgrade one of the machines to unstable if necessary, but that machine is a > lot slower, so I'd really rather not. It's very

Re: ITP umoria, and general questions for a new developer

2000-06-01 Thread Radovan Garabik
On Thu, Jun 01, 2000 at 02:16:50PM -0400, Rene Weber wrote: > Hello, > ... > > Also, umoria is (to my reading) non-free. The licence forbids it from > being used in a commercial manner (see below for an excerpt from my > debian/copyright file). Is this a problem? The binary is also s

RE: ITP umoria, and general questions for a new developer

2000-06-01 Thread Sean 'Shaleh' Perry
> So, my first question is how do I pick up a package that hasn't been > orphaned? In my reply to the current developer, I asked him if he could > orphan it, but he hasn't replied yet, and he may not know the procedure > anyways. Is it possible for me to grab it from him based on his private

ITP umoria, and general questions for a new developer

2000-06-01 Thread Rene Weber
Hello, I'm a Debian user who intends to package umoria (a roguelike game) for Debian. There is an existing ITP in the WNPP, but it's been outstanding for over 1000 days, and I've spoken to the developer who has agreed to let me take it over. However, this is my first Debian package, so I