Request sponsor for one-time NMU of pngcrush

2013-07-01 Thread Zack Weinberg
I noticed this morning that pngcrush had started crashing on any input, and then (while checking to see if anyone had reported the bug) that the package hadn't been touched in three years, was many upstream revisions out of date, and was incompatible with upcoming libpng changes. So I have prepare

Automated testing of maintainer and init script interaction?

2007-11-02 Thread Zack Weinberg
Has anyone written a utility for automatically testing the interaction between maintainer and init.d scripts? To verify that, for instance, package purge works no matter what debconf variables are set, or whether or not the daemon is running. Thanks, zw -- To UNSUBSCRIBE, email to [EMAIL PROTE

Re: Looking for sponsor for single NMU of monotone packages

2007-07-03 Thread Zack Weinberg
On 7/3/07, Shaun Jackman <[EMAIL PROTECTED]> wrote: I unexpectedly have access to a Debian box all this week. I'm on contract and have other commitments, but I should be able to upload monotone for you at some point. My only question is whether the unusual -0.2 version will bungle anything -- alt

Looking for sponsor for single NMU of monotone packages

2007-07-03 Thread Zack Weinberg
is labeled architecture i386 but includes both i386 and amd64 binary debs. Everything is signed with this key: pub 1024D/797DC75F 2003-04-14 Key fingerprint = A29C E8FD 999C 5BB4 C446 978F 51C6 3320 797D C75F uid Zack Weinberg <[EMAIL PROTECTED]> sub 1024g/0F4B3ED

Looking for sponsor for single upload of zangband

2002-09-04 Thread Zack Weinberg
Hi, I've re-done the zangband package, intending to fix bug #159039 which makes the game completely unplayable, but in the process I fixed a bunch more (all but #141684, I believe). I do not have the time to become a Debian developer, but if someone would like to check my work and upload the fixe

Looking for sponsor for single upload of zangband

2002-09-04 Thread Zack Weinberg
Hi, I've re-done the zangband package, intending to fix bug #159039 which makes the game completely unplayable, but in the process I fixed a bunch more (all but #141684, I believe). I do not have the time to become a Debian developer, but if someone would like to check my work and upload the fix