Hello,
Found the problem. I had added the uid on another machine, exported the
(public) key, then imported it here. So the new uid showed up on the
public but not secret key.
All set now.
-Adam P.
Welcome to the best software in the world today cafe!
Hello,
Found the problem. I had added the uid on another machine, exported the
(public) key, then imported it here. So the new uid showed up on the
public but not secret key.
All set now.
-Adam P.
Welcome to the best software in the world today cafe!
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Hi,
I have just finished kups (KDE front-end for CUPS) but
I still have a small problem with updating KDE menu.
The package installs 'kups.desktop' in /usr/share/applnk/System
properly but how I can update KDE menu automatically (or automagically from
debian/rules) to see this new entry after i
MoiN
On Mon, Nov 06, 2000 at 10:20:07AM +0900, Junichi Uekawa wrote:
> Logically thinking they belong to *-dev packages, or if needed at runtime,
> in lib* packages.
Those *-config scripts I know of are only needed to compile
packages. So they should go into *-dev.
> However some people put it
Hi,
I have just finished kups (KDE front-end for CUPS) but
I still have a small problem with updating KDE menu.
The package installs 'kups.desktop' in /usr/share/applnk/System
properly but how I can update KDE menu automatically (or automagically from
debian/rules) to see this new entry
Try to gzip it. I get the same error when i decompress my source.
Strange error message though, maybe apt is only trying to fetch
Sources.gz, but then complaints about 'Sources'?
[EMAIL PROTECTED]:~/alfredsson.org/debian> gzip -d Sources.gz
[EMAIL PROTECTED]:~/alfredsson.org/debian> sudo apt-get
I'm a bit confused about the state of my GPG key.
When I created it almost a year ago (when I was using GPG as a curiosity,
before I became a maintainer), I figured I should put a time limit on it,
and gave it a year.
Realising I was going to keep the key, I recently used gpg --edit-key to
change
MoiN
On Mon, Nov 06, 2000 at 10:20:07AM +0900, Junichi Uekawa wrote:
> Logically thinking they belong to *-dev packages, or if needed at runtime,
> in lib* packages.
Those *-config scripts I know of are only needed to compile
packages. So they should go into *-dev.
> However some people put it
Try to gzip it. I get the same error when i decompress my source.
Strange error message though, maybe apt is only trying to fetch
Sources.gz, but then complaints about 'Sources'?
[alfs@sa-pc]:~/alfredsson.org/debian> gzip -d Sources.gz
[alfs@sa-pc]:~/alfredsson.org/debian> sudo apt-get update |g
I'm a bit confused about the state of my GPG key.
When I created it almost a year ago (when I was using GPG as a curiosity,
before I became a maintainer), I figured I should put a time limit on it,
and gave it a year.
Realising I was going to keep the key, I recently used gpg --edit-key to
change
On Tue, Nov 07, 2000 at 10:34:16PM +1100, Drew Parsons wrote:
>
> You might like to compare with how other sdl-based games have been
> packaged, for instance defendguin (available in woody).
argh, no no, please not that. The one in incoming, but not the one installed
currently. I am trying to fix
Hello,
I have a dumb newbie maintainer gpg question. I changed my package
maintainer address to @debian.org, and added a new uid to my key, but
can't sign using it, secret key not available. So I tried to
--edit-keys, toggle, and adduid but it wouldn't let me add a uid to my
secret key.
How do
On Mon, Nov 06, 2000 at 01:29:36PM -0800, Peter Jay Salzman wrote:
> dear all,
>
> i'd like to package a friend's game, but it requires:
>
> >=libsdl1.0 which debian provides
> sdl_imagea library which debian doesn't provide
> sdl_mixera library which debian doesn't provide
>
> currentl
On Tue, Nov 07, 2000 at 10:34:16PM +1100, Drew Parsons wrote:
>
> You might like to compare with how other sdl-based games have been
> packaged, for instance defendguin (available in woody).
argh, no no, please not that. The one in incoming, but not the one installed
currently. I am trying to fix
Hello,
I have a dumb newbie maintainer gpg question. I changed my package
maintainer address to @debian.org, and added a new uid to my key, but
can't sign using it, secret key not available. So I tried to
--edit-keys, toggle, and adduid but it wouldn't let me add a uid to my
secret key.
How do
On Fri, Nov 03, 2000 at 05:20:13PM +0100, Cesar Talon wrote:
> I've been packaging it with the help of deb-make into one package, but now I
> want to split it into several packages (maybe binary, libraries, devel and
> docs+examples, or at least binary, devel and data) and would like to know what
>
On Mon, Nov 06, 2000 at 01:29:36PM -0800, Peter Jay Salzman wrote:
> dear all,
>
> i'd like to package a friend's game, but it requires:
>
> >=libsdl1.0 which debian provides
> sdl_imagea library which debian doesn't provide
> sdl_mixera library which debian doesn't provide
>
> current
On Mon, Nov 06, 2000 at 02:18:51PM -0800, Peter Jay Salzman wrote:
> i don't have woody yet; didn't know they existed. i'll upgrade one of my
> computers.
If you don't tell anybody, these packages work fine on potato:
> > /debian/dists/woody/main/binary-i386/libs/libsdl-image1.0_1.0.8-1.deb
> > /d
On Fri, Nov 03, 2000 at 05:20:13PM +0100, Cesar Talon wrote:
> I've been packaging it with the help of deb-make into one package, but now I
> want to split it into several packages (maybe binary, libraries, devel and
> docs+examples, or at least binary, devel and data) and would like to know what
On Mon, Nov 06, 2000 at 02:18:51PM -0800, Peter Jay Salzman wrote:
> i don't have woody yet; didn't know they existed. i'll upgrade one of my
> computers.
If you don't tell anybody, these packages work fine on potato:
> > /debian/dists/woody/main/binary-i386/libs/libsdl-image1.0_1.0.8-1.deb
> > /
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