Re: broadcom proposed firmware licence, please comment ...

2005-05-29 Thread Nathanael Nerode
Sven Luther wrote: > The text of the new licence proposal is as follows : > > > +/* xxx.h: Broadcom tg3 network driver. > > + * > > + * Copyright (c) 2004, 2005 Broadcom Corporation > > + * > > + * This program is free software; you can redistribute it and/or modify > > + * it under the terms of t

Re: broadcom proposed firmware licence, please comment ...

2005-05-29 Thread Nathanael Nerode
Sven Luther wrote: > 2) distribution as part of a binary module, without necessarily any > copyright notice attached, which would be a pain Actually, if it's a separate runtime-loaded file (as it is in my current implementation) I can ship a copyright notice in the same directory. Although we

Re: Bug

2005-05-29 Thread Nathanael Nerode
[EMAIL PROTECTED] wrote: > A video game with even the skimpiest of original story lines (see Duke > Nukem 3-D, as described in Micro Star v. FormGen) is a "literary or > artistic work" at run-time, over and above the expressive content of > its source code. Hence an additional form of "copyright i

Re: Bug

2005-05-29 Thread Raul Miller
On 5/29/05, Nathanael Nerode <[EMAIL PROTECTED]> wrote: > The history of the game using material from a copyrighted game is unfortunate, > however, (much like the history of FreeCiv), and would probably look bad in a > court. FreeCiv no longer does that; the history would still look bad, > though.

Hey man, stop throwing away your money

2005-05-29 Thread Aurora
Finally a Patch that works! http://www.jnaz.net/ss/ Never trust the advice of a man in difficulties. Hold a true friend with both hands. A large section of the intelligentsia seems wholly devoid of intelligence. A little inaccuracy sometimes saves tons of explanation. Opportu

Re: Bug#310994: ITP: openttd -- open source clone of the Microprose game "Transport Tycoon Deluxe"

2005-05-29 Thread Anonymous
Francesco Poli wrote: http://freedoom.sourceforge.net/), but (maybe) they are infringing on the original Doom game data copyright... :-/ If they are striving for near exact (or even very, very similar) re-creation then I'm nearly certain they are infringing the copyright via "mise-en-scene".