On Fri, 10 Nov 2006 12:04:28 +0200 Yasen Pramatarov wrote:
>
> I guess my concern was that people could just start requiring large
> and unedited images. But you're right - the requirement will adjust
> itself according to the needs of the community :) Just like it got
> with the software source.
На Thu, 9 Nov 2006 21:55:58 +0100 Francesco Poli написа:
> It's not a matter of finding an "ultimate" form.
> It's a simple practical matter: if someone modifies a work in some
> form (because he/she prefers to do so), but only distributes another
> form (which is generated from the other one), th
On Thu, 9 Nov 2006 09:53:49 +0200 Yasen Pramatarov wrote:
> Wed, 8 Nov 2006 22:26:42 +0100 Francesco Poli :
[...]
> > The issue here is making available all the necessary data for
> > modifying the work in an optimal way: doing otherwise puts the
> > original author in an unfair p
На Wed, 8 Nov 2006 22:26:42 +0100 Francesco Poli написа:
> On Wed, 08 Nov 2006 12:19:24 -0800 Jeff Carr wrote:
>
> The question that Maarten should ask himself is: "if I wanted to
> modify this image, which form would I make modifications to?".
> If the answer is "the unscaled JPEG that went out o
On Wed, 08 Nov 2006 12:19:24 -0800 Jeff Carr wrote:
> On 11/08/06 01:27, Maarten de Boer wrote:
>
> > I placed my own photos under CC 1.0, but I understand that this
> > is not acceptable? I can change them under the GPL, but would
>
> The GPL is fine for images.
I agree, definitely fine.
> Ju
On 11/08/06 01:27, Maarten de Boer wrote:
> I placed my own photos under CC 1.0, but I understand that this
> is not acceptable? I can change them under the GPL, but would
The GPL is fine for images. Just package them up with the rest of the
source for your game and include a standard COPYING fil
Ben Finney <[EMAIL PROTECTED]> wrote:
> Maarten de Boer <[EMAIL PROTECTED]> writes:
> > Ben Finney <[EMAIL PROTECTED]> wrote:
> > > http://www.jclark.com/xml/copying.txt>
> >
> > Which also talks explicitely about software...
Yes, if one wants to license people to copy the non-software origina
"Ben Finney" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]
Maarten de Boer <[EMAIL PROTECTED]> writes:
Ben Finney <[EMAIL PROTECTED]> wrote:
> If you want to allow just about any use of the work, while still
> retaining copyright, you can distribute your work under the Expat
>
Maarten de Boer <[EMAIL PROTECTED]> writes:
> Ben Finney <[EMAIL PROTECTED]> wrote:
>
> > If you want to allow just about any use of the work, while still
> > retaining copyright, you can distribute your work under the Expat
> > license.
> >
> > http://www.jclark.com/xml/copying.txt>
>
> Whic
Ben Finney <[EMAIL PROTECTED]> wrote:
> If you want to allow just about any use of the work, while still
> retaining copyright, you can distribute your work under the Expat
> license.
>
> http://www.jclark.com/xml/copying.txt>
Which also talks explicitely about software...
Is there no lic
Maarten de Boer <[EMAIL PROTECTED]> writes:
> I am not sure about the license to use for the photos I made myself,
> and I am not sure which licenses are acceptable for photos I found
> elsewhere, or that people want to provide me with.
>
> I realize that there has been a lot of talk about this al
> The first is public domain, with a rather explicit note of the author.
I suppose I could have asked: is the "public-domain" as stated on
http://www.pdphoto.org/
http://www.pdphoto.org/Copyright.php
compatible with debian guidelines?
maarten
--
This message has been scanned for viruses an
Hello,
I am the author of a jigsaw puzzle game application,
http://www.resorama.com/glpuzzle/
It's a simple game, but it uses hardware accelaration for a
nice visual experience with eye-candy.
The game comes with a 12 puzzles, based on photos that I made
myself, or found on the web.
I would lo
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