Magik wrote:
> > I think the typical answer will be to compile in a woody chroot.
> > There are several different packages to help such as pbuilder and
> > dchroot. This works quite well for C programs because gcc is very
> > mature and the woody default gcc compiler is sufficient for most
> > tas
> A side comment. Not having heard of omni-bot I went to that web site
> and looked for something that would tell me about it. I may be blind
> but after looking I still don't know what it is.
It's an AI framework for variuos games/mods. Currently mainly supporting the
Enemy Territory engine but
Magik wrote:
> I'm one of the developers of Omni-bot (www.omni-bot.com).
A side comment. Not having heard of omni-bot I went to that web site
and looked for something that would tell me about it. I may be blind
but after looking I still don't know what it is.
> We recently ported our stuff to L
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