Processing control commands:
> severity -1 important
Bug #820708 [src:castle-game-engine] castle-game-engine: hardcoded libpng12
dependency
Severity set to 'important' from 'serious'
> retitle -1 cge should support libpng16
Bug #820708 [src:castle-game-engine] castle-game-engine: hardcoded libpng
Control: severity -1 important
Control: retitle -1 cge should support libpng16
Control: tags -1 pending
On 11-04-16 21:53, Michalis Kamburelis wrote:
> 2. It's not a "hard dependency on libpng". It's perfectly sensible to
> use Castle Game Engine without libpng.
So this bug is not RC.
> For De
Hi Michalis,
Am Montag, den 11.04.2016, 21:53 +0200 schrieb Michalis Kamburelis:
> > Source: castle-game-engine
> > Version: 5.2.0-2
> > Severity: serious
> > Justification: libpng1.6 transition
> >
> > Dear maintainer,
> >
> > in the discussion in #820566 it surfaced that castle-game-engine
> >
> Source: castle-game-engine
> Version: 5.2.0-2
> Severity: serious
> Justification: libpng1.6 transition
>
> Dear maintainer,
>
> in the discussion in #820566 it surfaced that castle-game-engine has a
> hardcoded
> dependency on libpng12.
>
> After the completion of the tlibpng 1.6 transition, li
Source: castle-game-engine
Version: 5.2.0-2
Severity: serious
Justification: libpng1.6 transition
Dear maintainer,
in the discussion in #820566 it surfaced that castle-game-engine has a hardcoded
dependency on libpng12.
After the completion of the tlibpng 1.6 transition, libpng12 will be removed
5 matches
Mail list logo