Thank you again. It does seem that my package mix-up was the culprit
somehow.
Unfortunately I don't have more time to look into the issue - I just posted
the bug report thinking this was a issue everyone would have when
downloading the amd64 package. It seems I was wrong but the intentions were
go
Hello Alex,
One last question: did you try to install the amd64 version specifically?
I'm not sure how the multi-arch support works these days. If not, would it
be easy for you to try to do it?
Yes, my tests were done on my regular amd64 desktop installation.
That was with widelands_18-3+b1_amd
Thank you for taking the time to look into the issue! I wish I could
downgrade the libboost packages needed to compile the source code to see if
the build would have the bug or not. They are not in the dependencies but
are on the build-deps: https://packages.debian.org/source/jessie/widelands
I am
Hello Alex,
just hearing that this game exists I tried to reproduce it.
I installed widelands 1:18-3+b1 from jessie and started it and could not
get it to crash on serveral song changes.
But as your report suggests you are running Squeeze with some packages
from Jessie?
If this situation is
Package: widelands
Version: 1:18-3+b1
Severity: grave
Justification: renders package unusable
Hello, I have found a bug that seems to be specific to this build on debian
amd64
testing ("stretch"). I did not test other packages but I built the game myself
from
source and so far I had no problems.
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