On Sat, May 29, 2010 at 08:08:44PM +0200, Torsten Werner wrote:
> Package: beneath-a-steel-sky
> Version: 0.0372-3
> Severity: serious
> Justification: Policy 2.2.1
>
> Hi,
>
> someone who wants to modify the data of the package needs a tool that is
> not part of Debian main. That is why the pack
The idea to place it in _contrib_ (not in 'non-free') makes sense to
me.
Placing it in 'main' encourages DDs to add more non-modifiable data
there.
If the tools to modify were lost, then users are locked anyway.
Similarly we wouldn't place executable binaries in 'main' if people
had lost the cor
On Tue, Jun 01, 2010 at 08:21:37PM +0800, Ying-Chun Liu (PaulLiu) wrote:
> Hi Torsten,
>
> I think maybe we can just package the tool into Debian main?
> Not sure how to edit beneath-a-steel-sky, but ScummC should be able to
> create ScummVM games from scratch.
>
> I'll try to see if ScummC can e
Hi Torsten,
I think maybe we can just package the tool into Debian main?
Not sure how to edit beneath-a-steel-sky, but ScummC should be able to create
ScummVM games from
scratch.
I'll try to see if ScummC can edit beneath-a-steel-sky or not.
Regards,
Paul
--
Package: beneath-a-steel-sky
Version: 0.0372-3
Severity: serious
Justification: Policy 2.2.1
Hi,
someone who wants to modify the data of the package needs a tool that is
not part of Debian main. That is why the package fails the "must not
require a package outside of _main_ for compilation" requi
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