On Sun, Dec 31, 2006 at 02:27:19PM +, Jon Dowland wrote:
> These have been dealt with: there's a configure option --disable-dogs
> that can be used, and then the resources removed from prboom.wad. I've
> got this part done.
...
> I'm now going to try and generate alternatives.
Ok I generated
On Sun, Dec 31, 2006 at 02:27:19PM +, Jon Dowland wrote:
> I've attached "output.txt" which identifies which graphics are
> problematic. first column is graphic lump (+.gif suffix); second column
> is lump width; third is lump height; fourth is the text of the lump.
>
> I'm now going to try
On Thu, Dec 28, 2006 at 01:07:26PM +, Jon Dowland wrote:
> It has been brought bto my attention that prboom's
> prboom.wad contains sprites taken from the commercial ID
> software game Wolfenstein 3D (the dog sprites, DOGS*)
These have been dealt with: there's a configure option --disable-dogs
Package: prboom
Version: 2:2.4.6-1
Severity: serious
Justification: Policy 2.1
It has been brought bto my attention that prboom's
prboom.wad contains sprites taken from the commercial ID
software game Wolfenstein 3D (the dog sprites, DOGS*) and
resources derived from copyright material taken from
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