Hi Colin,
On Thu, Feb 21, 2019 at 10:37:03AM +, Colin Tuckley wrote:
> On 21/02/2019 07:51, Andreas Tille wrote:
>
> > I will apply the patch and do a team upload. Since I can not see any
> > activity of Colin Tuckley I think it might be a good idea to move the
> > package to Debian Games te
On 21/02/2019 07:51, Andreas Tille wrote:
> I will apply the patch and do a team upload. Since I can not see any
> activity of Colin Tuckley I think it might be a good idea to move the
> package to Debian Games team. Colin, if I do not hear from you I assume
> you are OK with this if I put you a
Control: tags -1 patch pending
Hi again,
as followup to my last mail I have pushed what I'm considering to be
ready for Upload to
https://salsa.debian.org/games-team/lbreakout2
Colin, if I do not hear from you soon (next 24h) I'll upload to make
sure lbreakout2 will make it into Buster safel
Hi,
On Fri, Feb 08, 2019 at 08:54:46AM +0100, bitfreak25 wrote:
> I want to mention that I there is still a patch here that prevents the
> package from autoremoval on 22 February.
I think my response will reset the counter for the testing autoremoval.
> Maybe my last message was a bit confusing.
Hi,
I want to mention that I there is still a patch here that prevents the
package from autoremoval on 22 February.
Maybe my last message was a bit confusing. The patch I've added removes
the random ingame pause.
Kind regards,
bitfreak25
On Mon, 7 Jan 2019 08:59:30 +0100 Stephen Kitt wrote:
> On Sat, Jan 05, 2019 at 03:32:02AM -0500, Full Name wrote:
> > A similar problem occurs in DOSBox. I'm not sure if this is a bug in xorg
> > or SDL.
> >
> > What is happening is that when you unpause, lbreakout2 tries to fence the
> > mou
On Sat, Jan 05, 2019 at 03:32:02AM -0500, Full Name wrote:
> A similar problem occurs in DOSBox. I'm not sure if this is a bug in xorg or
> SDL.
>
> What is happening is that when you unpause, lbreakout2 tries to fence the
> mouse in its window,
> but instead the window immediately loses focus
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