Bug#650164: zaz: periodic segfault

2011-11-27 Thread Steve Cotton
On Sun, Nov 27, 2011 at 04:54:32PM +0800, Paul Wise wrote: > #0 0x7793b91d in ov_raw_seek (vf=0xb058e0, pos=0) at > vorbisfile.c:1241 > #1 0x004095f9 in Scenes::AudioBuffer::Play (this=0x825878, > smpl=, vol=, pan=, > loop=) at audiobuffer.cpp:53 > #2 0x00409cb1 in Sce

Bug#650164: zaz: periodic segfault

2011-11-27 Thread Paul Wise
forcemerge 649017 650164 thanks On Sun, 2011-11-27 at 12:15 +, Steve Cotton wrote: > I think this is a duplicate of #649017. Do the crashes fit the > pattern of that bug (crash when starting a level or losing a life)? That appears to be the case yes, merging. -- bye, pabs http://wiki.deb

Bug#650164: zaz: periodic segfault

2011-11-27 Thread Paul Wise
Package: zaz Version: 1.0.0~dfsg1-1 Severity: normal While playing zaz I get a segfault sometimes: (gdb) bt #0 0x7793b91d in ov_raw_seek (vf=0xb058e0, pos=0) at vorbisfile.c:1241 #1 0x004095f9 in Scenes::AudioBuffer::Play (this=0x825878, smpl=, vol=, pan=, loop=) at audiobuffer