On Sun, Nov 27, 2011 at 04:54:32PM +0800, Paul Wise wrote:
> #0 0x7793b91d in ov_raw_seek (vf=0xb058e0, pos=0) at
> vorbisfile.c:1241
> #1 0x004095f9 in Scenes::AudioBuffer::Play (this=0x825878,
> smpl=, vol=, pan=,
> loop=) at audiobuffer.cpp:53
> #2 0x00409cb1 in Sce
forcemerge 649017 650164
thanks
On Sun, 2011-11-27 at 12:15 +, Steve Cotton wrote:
> I think this is a duplicate of #649017. Do the crashes fit the
> pattern of that bug (crash when starting a level or losing a life)?
That appears to be the case yes, merging.
--
bye,
pabs
http://wiki.deb
Package: zaz
Version: 1.0.0~dfsg1-1
Severity: normal
While playing zaz I get a segfault sometimes:
(gdb) bt
#0 0x7793b91d in ov_raw_seek (vf=0xb058e0, pos=0) at vorbisfile.c:1241
#1 0x004095f9 in Scenes::AudioBuffer::Play (this=0x825878,
smpl=, vol=, pan=, loop=) at audiobuffer
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