Attached is the patch corresponding to upstream commit 1605 which fixes
the crash due to out of boundary...
thanks
Index: src/lincity-ng/GameView.cpp
===
--- src/lincity-ng/GameView.cpp (révision 1604)
+++ src/lincity-ng/GameView.cpp
Hi
i digged a little more this weird bug :
In attachment you'll find
- a simple patch that fix this (or more probably a workaround)
- the backtrack from gdb (on latest svn)
(game map is bounded by (0,0) < (x,y) < (100,100) )
I just don't understand why this bug does not happen all the ti
Le 30/11/2010 à 21:56, Moritz Muehlenhoff a écrit :
>
> I cannot reproduce this. (amd64, Squeeze).
>
> Can you reproduce this yourself or did you just see the report on the
> development
> mailing list? If so, do you know how to generate a backtrace?
>
I am one of the upstream maintainers of
severity 604172 important
thanks
On Sat, Nov 20, 2010 at 10:37:58PM +0100, Alain B wrote:
>
> This bug was reported on upstream mailing list, and seems to affect only
> debian squeeze (with either the squeeze version or latest svn version)
> maybe only the amd64 version.
>
> For sure this does n
Package: lincity-ng
Version: 2.0-2+b2
Severity: grave
Justification: renders package unusable
This bug was reported on upstream mailing list, and seems to affect only
debian squeeze (with either the squeeze version or latest svn version)
maybe only the amd64 version.
For sure this does not happe
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