Bug#369670: change bug title (not amd64 specific)

2007-01-13 Thread Jon Dowland
retitle 369670 lockup when music enabled (no timidity; /dev/sequencer exists) thanks Hi Edward, thanks for your analysis. This bug is definitely not AMD64 specific, as I can reproduce it on two i386 machines. When you have timidity installed, libsdl-mixer doesn't attempt to use the hardware synth,

Bug#369670: timidity partially fixes

2006-12-27 Thread Edward Guldemond
I installed timidity after I reported that -nomusic fixed things. After doing so, removing -nomusic allowed the game to be played without locking, however, the music sounds terrible. I have installed the freepats package, and yet the music still sounds horrible. I am therefore renaming the bug.

Bug#369670: [EMAIL PROTECTED]: Re: nomusic workaround]

2006-12-21 Thread Jon Dowland
Found my original message: I suppose my desktop (konishi) must not be relaying properly. - Forwarded message from Jon Dowland <[EMAIL PROTECTED]> - From: Jon Dowland <[EMAIL PROTECTED]> Subject: Re: nomusic workaround Date: Sun, 17 Dec 2006 18:37:13 + To: [EMAIL PROTECTED] X-CRM114-St

Bug#369670: miscellaneous notes

2006-12-21 Thread Jon Dowland
[ Hi - this mail is mostly just to pull together some notes and stuff on this issue for my own sake, so if it makes little sense, sorry -- I did send a mail to this bug already with some further diagnostics but it doesn't seem to have made it. ] Patch from entryway that should fix this:

Bug#369670: nomusic workaround

2006-12-16 Thread Edward Guldemond
With 2.4.6-1, it works with -nomusic. If I leave out the -nomusic, it still locks. -- Ed signature.asc Description: Digital signature

Bug#369670:

2006-10-06 Thread Edward Guldemond
My kernel is SMP. I haven't yet tried running it again since last filing, but with -nosound, the program works fine. Will test when I get home. -- Ed -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

Bug#369670: AOL (me too)

2006-09-18 Thread Jon Dowland
I'm getting freezes with prboom 2.4.5 on my sid system. This is i386. Is your kernel an SMP kernel? Mine is; although I have a single core (HT). -- Jon Dowland -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

Bug#369670: AOL (me too)

2006-09-18 Thread Jon Dowland
At 1158593642 past the epoch, Jon Dowland wrote: > I'm getting freezes with prboom 2.4.5 on my sid system. > This is i386. I've just done some prodding. If I run an unstripped binary through gdb, it only crashes on exit. If I use -nomusic, I don't get a crash. Can you try the latter? > Is your ke

Bug#369670: 64-bit support in 2.4.5

2006-08-28 Thread Jon Dowland
Hi, The new prboom package has much better 64-bit support. Can you please check and confirm whether or not you still have this problem, with the new package? Thanks, -- Jon Dowland -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTEC

Bug#369670: prboom: locks when sound is played

2006-05-31 Thread Edward Guldemond
Package: prboom Version: 2:2.2.6-3 Severity: normal prboom locks on my AMD64 system when I fire my weapon in prboom with the sound on. With the sound off, it plays perfectly fine. I am using ALSA with a VIA 82xx onboard sound card. This problem occurs with the freedoom WAD, the Doom registered