Bug#355657: lbreakout2: Close - user error

2006-03-12 Thread Ray Kohler
Daniel Burrows wrote: On Sat, Mar 11, 2006 at 02:46:06PM -0500, Ray Kohler <[EMAIL PROTECTED]> was heard to say: Daniel Burrows wrote: On Wed, Mar 08, 2006 at 08:57:07PM -0500, Ray Kohler <[EMAIL PROTECTED]> was heard to say: Package: lbreakout2 Version: 2.5.2-2.1 Followup-For: Bug #3556

Bug#355657: lbreakout2: Close - user error

2006-03-12 Thread Daniel Burrows
On Sat, Mar 11, 2006 at 02:46:06PM -0500, Ray Kohler <[EMAIL PROTECTED]> was heard to say: > Daniel Burrows wrote: > >On Wed, Mar 08, 2006 at 08:57:07PM -0500, Ray Kohler <[EMAIL PROTECTED]> > >was heard to say: > > > >>Package: lbreakout2 > >>Version: 2.5.2-2.1 > >>Followup-For: Bug #355657 > >>

Bug#355657: lbreakout2: Close - user error

2006-03-11 Thread Ray Kohler
Daniel Burrows wrote: On Wed, Mar 08, 2006 at 08:57:07PM -0500, Ray Kohler <[EMAIL PROTECTED]> was heard to say: Package: lbreakout2 Version: 2.5.2-2.1 Followup-For: Bug #355657 There is no problem here. I had accidentally copied the dotfiles from this game from a PPC machine to an AMD64 mach

Bug#355657: lbreakout2: Close - user error

2006-03-11 Thread Daniel Burrows
On Wed, Mar 08, 2006 at 08:57:07PM -0500, Ray Kohler <[EMAIL PROTECTED]> was heard to say: > Package: lbreakout2 > Version: 2.5.2-2.1 > Followup-For: Bug #355657 > > There is no problem here. I had accidentally copied the dotfiles from > this game from a PPC machine to an AMD64 machine. Apparentl

Bug#355657: lbreakout2: Close - user error

2006-03-08 Thread Ray Kohler
Package: lbreakout2 Version: 2.5.2-2.1 Followup-For: Bug #355657 There is no problem here. I had accidentally copied the dotfiles from this game from a PPC machine to an AMD64 machine. Apparently there is something in them that didn't like either the 32 -> 64 bit change or the Endian-ness change.