On Sun, Feb 2, 2025 at 6:03 AM Antoine Le Gonidec via Pkg-games-devel
wrote:
>
> On Sun, 2 Feb 2025 13:50:56 + Simon McVittie wrote:
> > This would likely require someone with an interest in 0ad to take over
> > some or all of the responsibility for mozjs115, (…)
>
> To avoid confusion: you’r
On Sun, 2 Feb 2025 13:50:56 + Simon McVittie wrote:
> This would likely require someone with an interest in 0ad to take over
> some or all of the responsibility for mozjs115, (…)
To avoid confusion: you’re not saying that mozjs requires new
maintenance (this is still the domain of the GNOME t
On Sun, 02 Feb 2025 at 13:44:49 +0100, Antoine Le Gonidec wrote:
> With 0 A.D. alpha 27, upstream worked on improving the ability to use
> system-provided mozjs instead of the embedded copy.
>
> Since this build of the game relies on mozjs 115, already available in
> Debian testing (Trixie) and Si
Source: 0ad
Severity: wishlist
With 0 A.D. alpha 27, upstream worked on improving the ability to use
system-provided mozjs instead of the embedded copy.
Since this build of the game relies on mozjs 115, already available in
Debian testing (Trixie) and Sid, I suggest excluding the shipped copy of
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