Bug#488803: ITP: ioQuake3 -- GPL quake engine, to be shared between ioquake3

2010-02-10 Thread Jack Coulter
Hi Chris, Yes unfortunately, I've had insufficient free time to work on the package On Wed, Feb 10, 2010 at 06:27:16PM +0100, Christoph Anton Mitterer wrote: > Hi Jack. > > Have you stopped your packaging efforts? > > Cheers, > Chris. > > > signature.asc Description: Digital signature

Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2009-07-04 Thread Jack Coulter
n its implmented the package can probably be uploaded after a few minor tweaks, as I haven't touched it for a long time now and there may be some issues in the current one (bashism, etc) Regards, Jack Coulter On Fri, Jul 03, 2009 at 05:35:51PM +0200, helix84 wrote: > Hello, > I see t

Bug#488803: ITP: ioQuake3 -- GPL quake engine, to be shared between ioquake3 games

2008-07-01 Thread Jack Coulter
Package: wnpp Severity: wishlist I will be packaging the latest SVN version of ioquake3 without any game data. It will be for use with a game such as Quake 3, OpenArena, World of Padman, or Urban Terror. This will build two binary packages (client/server), containing only the applicable client/ser

Bug#487933: Change of package intent/direction

2008-07-01 Thread Jack Coulter
This package, and my other ioquake3 based packages (Urban Terror and World of Padman) have been migrated to using a shared ioquake3 in my source package of the same name on the games team's SVN repository. This package should be ready for inclusion as soon as ioquake3 is uploaded. signature.asc D

Bug#487933: Intent of this package, and reason for name

2008-06-30 Thread Jack Coulter
ackage. If there is anything wrong with what I've said above, please don't hesitate to inform me. Regards, Jack Coulter signature.asc Description: This is a digitally signed message part

Bug#487933: ITP: Quake3 -- ioQuake3 with baseq3 specific scripts and menu entries

2008-06-25 Thread Jack Coulter
Package: wnpp Severity: wishlist I will be packaging the latest SVN version of ioquake3 with baseq3 specific menu entries and launcher scripts, it will depend on the existing quake3-data (installer) package. Essentially it will allow owners of a copy of the commercial quake3 data an easy method to

Bug#484867: ITP: google-gadgets -- An open-source implementation of Google Gadgets platform for Linux

2008-06-06 Thread Jack Coulter
Package: wnpp Severity: wishlist * Package name: google-gadgets Version : 0.9.2 Upstream Author : Google Gadgets for Linux team <[EMAIL PROTECTED]> * URL : http://code.google.com/p/google-gadgets-for-linux/ * License : Apache License 2.0 Description : An o

Bug#480902: teeworlds crashes (no idea why)

2008-05-22 Thread Jack Coulter
n the both computers. > My neighbour has debian testing too and teeworlds sometimes crash too... > But I don't know if compiz is enabled when he's playing. > > Le jeudi 15 mai 2008 à 14:52 +1000, Jack Coulter a écrit : > > Sorry for the late reply, but could you confirm if

Bug#481286: ITP - World of Padman -- Quake 3 based comic-style first person shooter

2008-05-14 Thread Jack Coulter
Package: wnpp Severity: wishlist Similar to my Urban Terror package, it will consist of a client/server source package (which compiles the client and server binary packages) and a static data package. This game is one of the many suggested by the Debian Games team on http://wiki.debian.org/Games/S

Bug#480902: teeworlds crashes (no idea why)

2008-05-14 Thread Jack Coulter
I've brought this issue up with the upstream developer, he's aware of this issue however has never experienced it first hand. I've never experienced this either so am not sure what could be done. If possible could you provide a backtrace of teeworlds when it crashes? signature.asc Description: Th

Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2008-04-30 Thread Jack Coulter
they'll install and run just fine on Debian). The sources.list entries are: deb http://ppa.launchpad.net/jscinoz/ubuntu hardy main deb-src http://ppa.launchpad.net/jscinoz/ubuntu hardy main. I Hope this helps, Jack Coulter On Wed, 2008-04-30 at 12:10 +0200, Tourneur Henry-Nicolas wrote: >

Bug#476892: ITP: pnglite -- lightweight C library for loading and writing PNG images.

2008-04-19 Thread Jack Coulter
Package: wnpp Severity: wishlist This package will be comaintained with the Debian Games Team * Package name: pnglite Version : 0.1.17 Upstream Author : Daniel Karling <[EMAIL PROTECTED]> * URL : http://www.karlings.com/~danne/pnglite/ * License : zlib/libpng

Bug#460848: ITP: teeworlds -- cute little buggers with guns game

2008-04-13 Thread Jack Coulter
Alright, package should be on mentors some time tomorrow, its practically complete, all that remains is the joyous task of writing manpages for the two binaries >_< Aurélien GÉRÔME wrote: owner 460848 Jack Coulter <[EMAIL PROTECTED]> thanks On Sun, Apr 13, 2008 at 10:44:34PM

Bug#460848: ITP: teeworlds -- cute little buggers with guns game

2008-04-13 Thread Jack Coulter
I had started making a package for this before I found Gürkan had already started his. I'll still be uploading mine to mentors today or tomorrow, but if Gürkan wishes to upload his instead I'll discontinue mine and allow him to finish. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a sub

Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2008-02-28 Thread Jack Coulter
Package: wnpp Severity: wishlist This will consist of two source packages, urbanterror and urbanterror-data, the former of which will be the game engine that is compiled, the latter is the static data files (e.g. maps, sounds, textures, etc.). The urbanterror source package will compile both clien