Re: Memory vs CPU requirements

2007-10-07 Thread Michael Schmitz
> > Now, I would like to change the build system such that the .cc files are > > concatenated and only about 10 object files are built. On my current > > system, this halves the build time. The problem is that memory > > requirements go through the roof (I think you need more than 500 MB > > Ram).

Re: Memory vs CPU requirements

2007-10-04 Thread Ron Johnson
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 10/04/07 04:42, Kolbjørn Barmen wrote: > On Wed, 3 Oct 2007, Geert Uytterhoeven wrote: > >> On Tue, 2 Oct 2007, Thomas Weber wrote: >>> the current Octaviz packages build around 1000 object files from C++ >>> code. This takes about an hour on my 3G

Re: Memory vs CPU requirements

2007-10-04 Thread Kolbjørn Barmen
On Wed, 3 Oct 2007, Geert Uytterhoeven wrote: > On Tue, 2 Oct 2007, Thomas Weber wrote: > > the current Octaviz packages build around 1000 object files from C++ > > code. This takes about an hour on my 3GHz machine and I think you know > > better than I what that means for m68k buildds. > > > > N

Re: Memory vs CPU requirements

2007-10-02 Thread Geert Uytterhoeven
On Tue, 2 Oct 2007, Thomas Weber wrote: > the current Octaviz packages build around 1000 object files from C++ > code. This takes about an hour on my 3GHz machine and I think you know > better than I what that means for m68k buildds. > > Now, I would like to change the build system such that the .

Memory vs CPU requirements

2007-10-02 Thread Thomas Weber
[Please CC me, thanks] Hi, the current Octaviz packages build around 1000 object files from C++ code. This takes about an hour on my 3GHz machine and I think you know better than I what that means for m68k buildds. Now, I would like to change the build system such that the .cc files are concate