huyanzhou,
in the documentation , it's said in the case of mesh with moved vertices is
> refined a few step later, should do as follows:
> 1. save the offset applied to every vertex,
> 2. call communicate_locally_moved_vertices function
> 3. apply the opposite offset
> 4. call communicate_local re
hello!
in the documentation , it's said in the case of mesh with moved vertices is
refined a few step later, should do as follows:
1. save the offset applied to every vertex,
2. call communicate_locally_moved_vertices function
3. apply the opposite offset
4. call communicate_local refining or coa
Thanks Daniel,
I implemented this and it solved the issue that I was having.
Just a small question, instead of using
Triangulation::communicate_locally_moved_vertices , there is no harm in
moving
all locallyOwnedCells and ghost cells by one self. Right ?
On Thursday, November 17, 2016 at 7:15
Rajat,
1. After the p:d:triangulation is created and
> triangulation.global_refine(2) is used, the locally owned cells on each
> mesh will divide in 2^dim elements each but does that also mean that the
> ghost cells or artificial cells on each processor also gets refined ?
>
All ghost cells lo