Lucas,
In case you are using the GPU matrix-free framework as described in
step-64, you can use CUDAWrappers::MatrixFree::evaluate_coefficients() to
to perform the function inversion.
Otherwise, you need to keep track of the mapping from cells/quadrature
points to vector indices yourself. So you w
Hi folks,
As I understand it, the standard way of looping through a finite element
problem is to iterate through (1) each cell in the mesh, (2) each
quadrature point in the cell, (3) the ith shape functions, and (4) the jth
shape functions. Given that, would it be possible to copy a finite elem