Re: [darktable-dev] 3D LUT

2020-01-10 Thread philippe . weyland
Hi Jan, I haven't found the specification of 3dl file but I understand the coordinates of the cube can be non linear. That's the role of the first line of data (0 64 128 192 256 320 384 448 512 576 640 704 768 832 896 960 1023 for 17 vertices in your sample file). I've read that we could even

[darktable-dev] crawler.7z

2020-01-10 Thread Михаил Романов
    Hello I propose a solution for Bug # 12247 (in Windows build when option "Search for updated XMP files at startup" is set  there is no dialog box at startup and later XMP files are automatically updated from the DB). Mike ___

[darktable-dev] Lua Module

2020-01-10 Thread David Vincent-Jones
darktable 3.1.0+326~g250fafcca Manjaro/Arch/XFCE I am still not finding the Lua import/update module on this version. David ___ darktable developer mailing list to unsubscribe send a mail to darktable-dev+unsubscr...@list

Re: [darktable-dev] Lua Module

2020-01-10 Thread William Ferguson
Are you talking about script_manager that sits down at the bottom left of the lighttable UI? On Fri, Jan 10, 2020 at 2:17 PM David Vincent-Jones wrote: > darktable 3.1.0+326~g250fafcca > > Manjaro/Arch/XFCE > > I am still not finding the Lua import/update module on this version. > > David > > __

Re: [darktable-dev] Lua Module

2020-01-10 Thread Patrick Shanahan
* David Vincent-Jones [01-10-20 14:18]: > darktable 3.1.0+326~g250fafcca > > Manjaro/Arch/XFCE > > I am still not finding the Lua import/update module on this version. help yourself a little here. googling for "darktable lua scripts" provides first https://github.com/darktable-org/lua-scrip

Re: [darktable-dev] Lua Module (2)

2020-01-10 Thread Bernhard
Patrick Shanahan schrieb am 10.01.20 um 20:34: * David Vincent-Jones [01-10-20 14:18]: darktable 3.1.0+326~g250fafcca Manjaro/Arch/XFCE I am still not finding the Lua import/update module on this version. help yourself a little here. googling for "darktable lua scripts" provides first

Re: [darktable-dev] Lua Module

2020-01-10 Thread Bernhard
Patrick Shanahan schrieb am 10.01.20 um 20:34: * David Vincent-Jones [01-10-20 14:18]: darktable 3.1.0+326~g250fafcca Manjaro/Arch/XFCE I am still not finding the Lua import/update module on this version. help yourself a little here. googling for "darktable lua scripts" provides first

Re: [darktable-dev] Lua Module

2020-01-10 Thread David Vincent-Jones
Yes ... the script manager am I overlooking something? It was there in earlier versions but not currently. David On 10.01.20 20:31, William Ferguson wrote: Are you talking about script_manager that sits down at the bottom left of the lighttable UI? On Fri, Jan 10, 2020 at 2:17 PM David

Re: [darktable-dev] Lua Module

2020-01-10 Thread jys
On Fri, Jan 10, 2020, at 13:12, David Vincent-Jones wrote: > > Yes ... the script manager am I overlooking something? It was > there in earlier versions but not currently. Apologies if I'm pointing out the obvious here, but the script manager is itself a Lua script, which must be added by

Re: [darktable-dev] Lua Module

2020-01-10 Thread August Schwerdfeger
The idea of a Lua script that one manually installs in order to avoid the manual Lua-script-installation process does seem a little counterintuitive. But if the script manager is already installed in the '.config/darktable' directory and was working with a previous version of Darktable, there is l

Re: [darktable-dev] Lua Module

2020-01-10 Thread William Ferguson
Actually the purpose of the script was to get away from the luarc file. You had to write a piece of code, i.e. the luarc file, in order to use the scripts. Also, if you had a misbehaving script that crashed, then the rest of the scripts specified in the file wouldn't load. script_manager solved a

Re: [darktable-dev] Lua Module

2020-01-10 Thread David Vincent-Jones
Thanks to all I do have the script-manager now correctly installed. I was under the impression that previously it had installed with darktable ... I may/must have been dreaming. Somehow it appears to me that installing it as a part of the general install would be the obvious thing to do ..