Re: [darktable-dev] Liquify feedback

2016-07-28 Thread moritz
On 28/7/2016 8:15 PM, Pascal Obry wrote: Le jeudi 28 juillet 2016 à 19:46 +0200, moritz a écrit : Does that make sense? In theory yes I think I get the point, but do you have actual example where it really makes a difference? I mean not with PS which may have another algorithm, but with darkta

Re: [darktable-dev] Liquify feedback

2016-07-28 Thread Pascal Obry
Le jeudi 28 juillet 2016 à 19:46 +0200, moritz a écrit : > Does that make sense? In theory yes I think I get the point, but do you have actual example where it really makes a difference? I mean not with PS which may have another algorithm, but with darktable? --   Pascal Obry /  Magny Les Hameau

Re: [darktable-dev] Liquify feedback

2016-07-28 Thread moritz
On 28/7/2016 7:03 PM, Pascal Obry wrote: Another important feature is exchange of warp points/lines/splines between liquify instances. On the same image? What for? For different images this works with a copy/paste as for all modules. When you use warping on the human body (I do a lot of nudes

Re: [darktable-dev] Liquify feedback

2016-07-28 Thread Roman Lebedev
On Thu, Jul 28, 2016 at 8:03 PM, Pascal Obry wrote: > > Hi Moritz, > >> First of all: this looks awesome! It means yet another reason gone to >> exit DT and open Fusion or, worse, PS. Fantastic work. > > Right! > >> Some comments. >> >> The overlay looks nice but hides too much of what is going on

Re: [darktable-dev] Liquify feedback

2016-07-28 Thread Pascal Obry
Hi Moritz, > First of all: this looks awesome! It means yet another reason gone to > exit DT and open Fusion or, worse, PS. Fantastic work. Right! > Some comments. > > The overlay looks nice but hides too much of what is going on in the  > image underneath. It would be great if > > - opacity