- Original Message -
From: "Gary R. Van Sickle" <[EMAIL PROTECTED]>
> > It's known as the Big Three Rule. The rule is that if a object needs
any
> > one of the three (destructor, copy con, assignment) it needs all
three.
> > The destructor connection is because the _only_ time an object ne
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of Robert Collins
[snip]
> Can you give me a reference? Last I recall, the comment from MS was the
> _beginthread and _endthread leak memory and were deprecated.
>
The November Platform SDK says this under CreateThread():
"A threa
===
- Original Message -
From: "Gary R. Van Sickle" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, December 19, 2001 7:42 PM
Subject: RE: [PATCH] Setup.exe in a property sheet
> > Ok, first glance:
> >
> > You've diffed acros
- Original Message -
From: "Gary R. Van Sickle" <[EMAIL PROTECTED]>
> I don't think we can do that, at least not everywhere. The threads
call many
> CRT functions, and MS warns you not to use CreateThread if you're
using the CRT
> in your thread. Note that the threads are now "backwards
> Ok, first glance:
>
> You've diffed across versions - please update both the clean dir and
> your working dir for the next patch. Thats a major reason the patch is
> so big.
>
> * please use win32 thread API calls, not _beginthread et al.
I don't think we can do that, at least not everywhere.
Ok, first glance:
You've diffed across versions - please update both the clean dir and
your working dir for the next patch. Thats a major reason the patch is
so big.
* please use win32 thread API calls, not _beginthread et al.
* All classes with an explicit destructor need copy constructors and